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====30k Fulgrim Vs other Primarchs: Heresy 2.0==== <div class="toccolours mw-collapsible mw-collapsed" style="100%"> Primarch fighting has significantly changed in the new edition. The sweeping changes to the Weapon Skill system really put those with lower scores at a huge disadvantage. While the changes to universal special rules mean that characters can often bring more attacks (like with Rage and Rampage) or newer tricks (Brutal) to the table that they never could before. This means that Primarch vs Primarch fighting is more likely to actually resolve itself within the duration of the game, rather than taking turns whittling off small numbers from each other. Also, because Overwatch Reactions are now done at full ballistic skill, shooting will likely play a more significant role. However, for the sake of brevity, there should be no need to include them unless they make a meaningful difference to the outcome. <div class="mw-collapsible-content"> '''Fulgrim vs. The Lion''' :Fulgrim with the Laer Blade ''(Initiative 9, +2 attacks, hits on MC 4+)''. 4.75 hits, 3.98 wounds, '''1.73 unsaved wounds''', which is reduced to 1.4 at the end of the turn thanks to IWND. ::Fulgrim, charging with the Laer Blade ''(Initiative 10, +3 attacks, hits on MC 4+)''. 5.25 hits, 4.375 wounds, '''1.93 unsaved wounds''' which is reduced to 1.60 at the end of the turn thanks to IWND. :Lion with the Lion Sword & Deathwing subtype ''(hits on MC3+)'': 4.88 hits, 4.07 wounds, '''1.35 unsaved wounds''', which is reduced to 1.02 at the end of the turn thanks to IWND ::Lions Choler +1 attack ''(hits on MC3+)'': 5.55 hits, 4.62 wounds, '''1.54 unsaved wounds''', which is reduced to 1.21 at the end of the turn thanks to IWND. ::Lions Choler +2 attacks ''(hits on MC3+)'': 6.22 hits, 5.18 wounds, '''1.72 unsaved wounds''', which is reduced to 1.39 at the end of the turn thanks to IWND. :Fulgrim wins- Both brothers have a Master-crafted, Fleshbane sword, and wound each other the same way. The Lion is more accurate, but because of his higher initiative Fulgrim has more attacks, even though they hit less often. This fight boils down to the fact that Fulgrim has a better save in melee. ::A few assumptions have been made here. The Emperor's Children Legiones Astartes trait allows their models to fight at one initiative step higher, this is NOT the same as +1 to their initiative characteristic (the same way that Unwieldy weapons do not lower Initiative either, they just fight at Initiative step one). However Fulgrim does get a +1 Initiative bonus in challenges from ''Duelist Edge'' and from charging with ''Sudden Strike''. ::Fulgrim is slightly easier to shoot at though. He only has a 4++ invulnerable save outside of melee, and Primarch reactions cannot be denied by his ''Tactical Excellence'' rule. :::If Fulgrim takes the Fireblade, he loses ''Duelist Edge'', and therefore one bonus attack, and only wounds on a 3+. Resulting in '''1.00 unsaved wounds''' per phase, and will lose. :::If the Lion uses the Wolf Blade, and can trigger Reaping Blow for extra attacks, his damage potential increases to '''1.55 unsaved wounds''', increased to '''1.72''' and '''1.89''' when triggering Lion's Choler. This still works out as a loss because Fulgrim strikes before the Lion. '''Fulgrim vs. Perturabo''' :Fulgrim with the Laer Blade ''(Initiative 9, +4 attacks, hits on MC 3+)''. 6.89 hits, 5.74 wounds, '''1.91 unsaved wounds''', which is reduced to 1.57 at the end of the turn thanks to IWND. ::Fulgrim, charging with the Laer Blade ''(Initiative 10, +5 attacks, hits on MC 3+)'': 7.56 hits, 6.3 wounds, '''2.1 unsaved wounds,''' which is reduced to 1.76 at the end of the turn thanks to IWND. :Perturabo with Forgebreaker Desecrated ''(Hits on MC 5+)'': 2.22 hits, 1.85 wounds, '''1.23 unsaved wounds''', which is reduced to 0.89 at the end of the turn thanks to IWND. :Fulgrim's 3+ Invulnerable save and extra attacks manage to easily defeat Perturabo. Despite having a 3+ Invulnerable save of his own, the extra attacks granted by Sublime Swordsman overwhelm Perturabo, and put an end to him. '''Fulgrim vs the Khan''' :Fulgrim with the Laer Blade ''(Initiative 9, +0 attacks, hits on MC 3+)''. 4.2 hits, 3.5 wounds, '''1.16 unsaved wounds,''' which is reduced to 0.82 at the end of the turn thanks to IWND. ::Fulgrim, charging with the Laer Blade ''(Initiative 10, +1 attack, hits on MC 3+): 4.89 hits, 4.08 wounds, '''1.36 unsaved wounds,''' which is reduced to 1.02 at the end of the turn thanks to IWND. :the Khan with the White Tiger Dao ''(Hits on MC 5+)'': 2.22 hits, 1.48 wounds, '''0.49 unsaved wounds,''' which is reduced to 0.15 at the end of the turn thanks to IWND. :Fulgrim wins. Neither Primarch can do much damage to the other, due to their 3+ Invulnerable saves and the Khan's high initiative, though Fulgrim proves superior in the end due to Fleshbane and his higher WS. '''Fulgrim vs. Leman Russ''' :Fulgrim with the Laer Blade ''(Initiative 9, +2 attacks, hits on MC 4+)''. 4.75 hits, 3.98 wounds, '''1.99 unsaved wounds''', which is reduced to 1.65 at the end of the turn thanks to IWND. ::Fulgrim, charging with the Laer Blade ''(Initiative 10, +3 attacks, hits on MC 4+)''. 5.25 hits, 4.375 wounds, '''2.19 unsaved wounds''' which is reduced to 1.85 at the end of the turn thanks to IWND. :Leman Russ with the Sword of Balenight ''(Hits on MC 4+)'': 3.75 hits, 3.13 wounds, '''2.09 unsaved wounds,''' which is reduced to 1.75 at the end of the turn thanks to IWND. ::Leman Russ charging with the Sword of Balenight ''(+1 WS due to legion trait)'': 5.56 hits, 4.63 wounds, '''3.09 unsaved wounds,''' which is reduced to 2.75 at the end of the turn thanks to IWND. ::Leman Russ using Counter-Attack with the Sword of Balenight ''(Hits on MC 4+)'': 4.75 hits, 3.96 wounds, '''2.64 unsaved wounds,''' which is reduced to 2.3 at the end of the turn thanks to IWND. :Russ wins. '''Fulgrim vs. Rogal Dorn''' :Fulgrim with the Laer Blade ''(Initiative 9, +3 attacks, Hits on MC 4+)'': 4.75 hits, 2.38 wounds, '''1.19 unsaved wounds,''' which is reduced to 0.85 at the end of the next turn thanks to IWND. :Rogal Dorn with Stormโs Teeth ''(Hits on 4+)'': 3 hits, 2.91 wounds, '''0.97 unsaved wounds,''' which is reduced to 0.64 at the end of next turn thanks to IWND. ::Reaping Blow (+2 attacks): 4 hits, 3.89 wounds, '''1.3 unsaved wounds,''' which is reduced to 0.97 at the end of the turn thanks to IWND. :Dorn wins with reaping blow. Due to only being wounded on a 4+, he effectively reduces Fulgrim's damage output by 40%, while still doing a substantial amount of damage on his own. '''Fulgrim vs. Konrad Curze''' :Fulgrim with the Laer Blade ''(Initiative 9, +2 attacks, hits on MC 4+)'' 4.75 hits, 3.98 wounds, '''1.99 unsaved wounds,''' which is reduced to 1.65 at the end of the turn thanks to IWND. ::Fulgrim, charging with the Laer Blade ''(Initiative 10, +3 attacks, hits on MC 4+)'': 5.25 hits, 4.38 wounds, '''2.19 unsaved wounds,''' which is reduced to 1.85 at the end of the turn thanks to IWND. ::Fulgrim with the Laer Blade vs. Glimpse of Death: 4.75 hits, 3.98 wounds, '''1.0 unsaved wound,''' which is reduced to 0.64 at the end of the turn thanks to IWND. :Konrad Curze with Mercy and Forgiveness (Hits on 4+): 3.5 hits, 2.63 wounds, '''0.88 unsaved wounds,''' which is reduced to 0.54 at the end of the turn thanks to IWND. ::Konrad Curze with Glimpse of Death: 4 hits, 3 wounds, '''1.0 unsaved wound,''' which is reduced to 0.64 at the end of the turn thanks to IWND. :Fulgrim barely wins. If Curze uses Glimpse of Death (which he should), both primarchs do the exact same damage to each other, though Fulgrim's higher initiative wins in the end. '''Fulgrim vs. Sanguinius''' :Fulgrim with the Laer Blade ''(Initiative 9, +3 attacks, Hits on MC 4+)'': 4.75 hits, 3.98 wounds, '''1.99 unsaved wounds,''' which is reduced to 1.65 at the end of the turn thanks to IWND. ::Fulgrim vs. Charging Sanguinius ''(Hits on MC 5+):'' 3.22 hits, 2.68 wounds, '''0.67 unsaved wounds,''' which is reduced to 0.34 at the end of the turn thanks to IWND. :Sanguinius with the Blade Encarmine ''(Hits on MC 4+): 4.25 hits, 3.77 wounds, '''1.26 unsaved wounds,''' which is reduced to 0.93 at the end of the turn due to IWND. ::Sanguinius charging with the Blade Encarmine ''(Hits on MC 3+):'' 6.88 hits, 6.12 wounds, '''2.04 unsaved wounds,''' which is reduced to 1.71 at the end of the turn thanks to IWND. :Fulgrim wins. Sanguinius has a fantastic first round of combat, but Fulgrim's 3++ Invulnerable save tanks his damage output significantly. '''Fulgrim vs. Ferrus Manus''' :Fulgrim with the Laer Blade ''(Initiative 9, +3 attacks, hits on MC 3+):'' 6.2 hits, 5.17 wounds, '''1.72 unsaved wounds,''' which is reduced to 1.38 at the end of the turn thanks to IWND. ::Fulgrim charging with the Laer Blade '''(Initiative 9, +4 attacks, hits on MC 3+): 6.87 hits, 5.73 wounds, '''1.91 unsaved wounds,''' which is reduced to 1.57 at the end of the turn thanks to IWND. :Ferrus Manus with Forgebreaker ''(Hits on MC 5+)'': 2.22 hits, 1.85 wounds, '''1.85 unsaved wounds,''' which is reduced to 1.51 at the end of the turn thanks to IWND. :Ferrus Manus wins by a little. '''Fulgrim vs. Angron''' :Fulgrim with the Laer Blade ''(Initiative 9, +3 attacks, hits on MC 4+):'' 4.75 hits, 3.98 wounds, '''1.99 unsaved wounds,''' which is reduced to 1.65 at the end of the turn thanks to IWND. :Angron with Gorefather and Gorechild ''(Turn 3, +2 Attacks, Hits on 4+):'' 5.5 hits, 4.89 wounds, '''1.63 unsaved wounds,''' which is reduced to 1.30 at the end of the turn thanks to IWND. ::Angron charging with Gorefather and Gorechild ''(Turn 3, +2 Attacks, Hits on 4+):'' 9 hits, 8.75 wounds, '''2.92 unsaved wounds,''' which is reduced to 2.59 at the end of the turn thanks to IWND. :It's a toss-up. If Fulgrim charges, he wins the vast majority of the time. However, if Angron charges, the Butcher's Nails will give him the slight edge he needs to beat Fulgrim, though it's still nearly a 50-50 depending on which round the fight takes place. ::[[What|Fulgrim's Bulky (6) triggers Angron's Rampage (2).]] '''Fulgrim vs. Roboute Guilliman''' :Fulgrim with the Laer Blade ''(Initiative 9, +3 attacks, hits on MC 3+):'' 6.22 hits, 5.18 wounds, '''2.34 unsaved wounds,''' which is reduced to 2.0 at the end of the turn thanks to IWND. :Roboute Guilliman with the Gladius Incandor ''(Hits on MC 5+):'' 3.89 hits, 3.46 wounds, '''1.15 unsaved wounds,''' which is reduced to 0.81 at the end of the turn thanks to IWND. :Roboute Guilliman with the Hand of Dominion ''(Hits on MC 5+):'' 3.89 hits, 3.24 wounds, '''2.16 unsaved wounds,''' which is reduced to 1.83 at the end of the turn due to IWND. :Fulgrim wins. Brutal (2) on the Hand brings Guilliman close, but not quite close enough. '''Fulgrim vs. Mortarion''' :Fulgrim with the Laer Blade ''(Initiative 9, +3 attacks, hits on MC 3+):'' 6.22 hits, 2.07 wounds, '''1.04 unsaved wounds,''' which is reduced to 0.54 at the end of the turn thanks to IWND. :Fulgrim with Fireblade ''(Initiative 8, +2 attacks, hits on MC 3+): 5.56 hits, 2.78 wounds, '''1.39 unsaved wounds,''' which is reduced to 0.89 at the end of the turn thanks to IWND. :Mortarion with Silence (Hits on 5+): 2 hits, 1.33 wounds, '''0.44 unsaved wounds,''' which is reduced to 0.11 at the end of the turn thanks to IWND. :Fulgrim wins. While Prenatural Resilience keeps Mortarion alive longer, Fulgrim's higher WS and 3++ Invulnerable Save make him tankier than Mortarion. '''Fulgrim vs. Magnus''' :Fulgrim with the Laer Blade ''(Initiative 9, +3 attacks, hits on MC 3+):'' 6.22 hits, 5.18 wounds, '''2.59 unsaved wounds,''' which is reduced to 2.26 at the end of the turn thanks to IWND. :Magnus with the Blade of Ahn-Nunurta ''(Hits on 5+):'' 2 hits, 1.67 wounds, '''0.56 unsaved wounds,''' which is reduced to 0.22 at the end of the turn thanks to IWND. :Fulgrim wins. '''Fulgrim vs. Horus''' :Fulgrim with the Laer Blade ''(Initiative 9, +3 attacks, hits on MC 4+):'' 4.75 hits, 3.98 wounds, '''1.33 unsaved wounds,''' which is reduced to 0.99 at the end of the turn thanks to IWND. :Horus with Worldbreaker ''(Hits on MC 4+): 3.75 hits, 3.13 wounds, '''2.09 unsaved wounds,''' which is reduced to 1.75 at the end of the turn thanks to IWND. :Horus wins, due to having WS8 and Brutal. '''Fulgrim vs. Vulkan''' :Fulgrim with the Laer Blade ''(Initiative 9, +4 attacks, hits on MC 3+):'' 6.89 hits, 5.74 wounds, '''1.91 unsaved wounds,''' which is reduced to 1.41 at the end of the turn thanks to IWND. :Vulkan with Dawnbringer ''(Hits on MC 5+):'' 2.22 hits, 1.85 wounds, '''0.616 unsaved wounds,''' which is reduced to 0.29 at the end of the turn thanks to IWND. :Fulgrim wins. '''Fulgrim vs. Corax''' :Fulgrim with the Laer Blade ''(Initiative 9, +2 attacks, hits on MC 3+):'' 5.56 hits, 4.63 wounds, '''3.14 unsaved wounds,''' which is reduced to 2.81 at the end of the turn thanks to IWND. :Corax with The Panoply of the Raven Lord ''(Hits on 5+):'' 2.33 hits, 1.75 wounds, '''0.59 unsaved wounds,''' which is reduced to 0.196 at the end of the turn thanks to IWND. :Fulgrim wins. '''Fulgrim vs Alpharius''' :Fulgrim with the Laer Blade ''(Initiative 9, +3 attacks, hits on MC 3+):'' 6.89 hits, 5.74 wounds, '''2.87 unsaved wounds,''' which is reduced to 2.54 after IWND. :Alpharius with the Pale Spear ''(Hits on 5+):'' 2 hits, 1.67 wounds, '''0.56 unsaved wounds,''' which is reduced to 0.23 at the end of the turn thanks to IWND. :Fulgrim wins. </div></div>
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