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Dark Angels /tgbrew modifications 7th Edition
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===Fast Attack=== *'''Ravenwing Attack Squadron''' **Remove the option to switch out the biker's bolt pistol with a chainsword for free. ***This is a pointless option, the pistol already gives you whatever bonus you'd get from the sword in assault. [[Derp|It only exists to make the ''Dark Vengeance'' Ravenwing Squad minis legal in a GW tournament.]] *'''Nephilim Jetfighter''' **Replace the profile of the Avenger Mega Bolter with [S6, AP3, Heavy 7]. ***Unifying the weapons that have the same name - Fire Raptor Gunships are SO much better than Nephilim for a mere 45 point increase, suggesting the Nephilim is either overcosted or undergunned. **Restore "Missile Lock" to list of special rules ***This allows re-rolls to-hit on the missiles as per 7th ed core rules, it now has a purpose. **Give option to replace all '''Blacksword Missiles''' with '''Stormstrike Missiles''' [S8, AP2, Concussive, One-Use] for 15 points ***While removing Blacksword missiles entirely seems like bad form, they just do not meet the cut when compared with the Avenger Mega Bolter, giving the option of improving them to Stormstrike missiles brings them into line with other Space Marine flyers. **An enemy flyer shot by the Nephilim's twin-linked lascannon cannot make jink saves (see: Auto-Targeting System for 6th Edition Hydras). ***Makes the Nephilim more accurate regarding fluff as a dog fighter. *'''Dark Talon''' **Remove "Hover Strike" in its entirety, add "Hover" to the vehicle type. ***Hover Strike seems to have been one of those bizarre try-out rules that makes no sense as any other VTOL aircraft can still adjust its position while hovering. Furthermore: Strafing run on a blast weapon and twin-linked bolters? That's barely a benefit at all. Just make it a "Hover" vehicle and be done with it.
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