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==== Greater Daemons ==== Greater Daemons are the most powerful of the Chaos God's immortal servants, and it's Very Bad News when they arrive in the real world. They are also the most difficult to banish, as they invariably have tremendously long names, not to mention enough power to give any would-be banishers a hard time. Fortunately for those living in realspace, Greater Daemons are also the most difficult to summon: they require great sacrifices and elaborate ceremonies to even enter the real world, and will not last long without continued exposure to [[Warp]] energy. Unfortunately, where Greater Daemons go, hordes of lesser daemons inevitably follow. Greater Daemons are capable of independent thought and are highly intelligent, though this intelligence is heavily influenced by the emotions that form them. However, old fluff (the Hordes of Chaos 6th edition army book from [[Warhammer Fantasy Battle|WFB]]) claimed they do not actually have a true personality or even a consciousness - they were simply hollow husks who did [[just as planned|their master's bidding]] and are merely extensions of their god's presence. Any Daemon with a sort of will of their own was instead a [[Daemon Prince]]. This is no longer canon, as former Daemon Princes are now Greater Daemons. Some Greater Daemons are in fact mortals who were particularly revered by their chosen god (barring [[Dechala]], who was just Slaanesh being a troll). Greater Daemons are also stated to have their own goals independent of their Chaos God, usually by just not advancing any greater goal but at times can even be a hindrance to the greater plans of Chaos; this is always met with forgiveness, as any punishment from a Chaos God is ridiculously rare for any Daemonic being (to date the only intentional punishments have been two Daemonettes who disobeyed Slaanesh, and [[Skarbrand|one Greater Daemon who quite literally declared war on Khorne himself]]). Some players from either game have used this to justify more..."interesting" Daemon armies, such as the [[Carnival of Chaos]] or towns which have been taken over by Daemons. Khorne's Greater Daemons are [[Bloodthirster]]s, giant axe-wielding warriors with massive leathery wings. They are [[Angry Marines|always angry, all the time]]. There are eight hosts of Bloodthirster, each of the eight possess their own lethal skills, armaments and title. Those of the eighth host, for example, are known as Bloodthirsters of Unfettered Fury. These monstrous beings are skilled if unsubtle generals and, armed with their infamous combination of axe and whip, are most often seen commanding Khorne’s daemonic legions in their attacks on realspace. By comparison, those of the sixth rank, known as Bloodthirsters of Insensate Rage, are berserk destroyers who wield immense axes as tall as a fortress gate. Nothing can stand before such terrors on the battlefield, and the Daemons of Khorne are drawn instinctively on in the wake of their furnace-hot fury. The infamous Bloodthirsters of the third host, meanwhile, are known as the Wrath of Khorne. These beings are fire-breathing braggarts, hunters after glory who delight in humbling the mightiest heroes of the foe and butchering them in the name of their bloody lord. Slaanesh's Greater Daemons are [[Keeper of Secrets|Keepers of Secrets]], each carefully formed to tempt their foes and each looking to experience as many sensations as possible. Their appearance depends on <s>Slaanesh's mood</s> GW's policy at the time of creating them. Nurgle's Greater Daemons are [[Great Unclean One]]s, whose joviality is infectious...literally. They are so plague-ridden that they excrete daemons from every available opening. Mmm, is that [[Grimdark]] enough for you? Tzeentch's Greater Daemons are [[Lord of Change|Lords of Change]], bird-like sorcerer daemons capable of predicting the future. They like to make [[Just as planned|plans]]. Malal's Greater Daemons are "Guardian of Contradictions", looking like giant daemon goats with a woman's head for a tail (wtf). So far they are the closest interpretation we can get on what they actually look like. The name is only fanwankery based on concept art by [[Tony Ackland]] for Malal's Daemons which were <s>never</s> made into [[Pantheon Of Chaos|models]] independently. Great Horned Rat's Greater Daemons are [[Verminlord]]s, miniature versions of himself which represent his values (all of which are simply acting like a massive asshole) as well as the values of the Skaven clans (e.g. killing, defiling, killing, proliferating and killing). Like the Heralds, which are Exalted Lesser Daemons, there are also Exalted Greater Daemons (Exalted Bloodthirster, Exalted Lord of Change, Exalted Great Unclean One, Exalted Keeper of Secrets, and Exalted Verminlord), each of which is usually represented by the [[Forge World]] models of each daemon. They are usable in [[Storm of Magic]] as Bound Monsters - creatures summoned through the Warp and bound to their summoners through Bound Scrolls. That doesn't stop them from NOMMING their masters given the chance, though. Of course, these made the transition from Warhammer Fantasy to [[Age of Sigmar]], where these behemoths are more expensive though sometimes at the cost of utility (and often using the old Index statlines when later Armybooks adjusted the stats of the basic Greater Daemons) by expending a great amount of god-specific points exclusive to the God-aligned armies. In 40K, only the Exalted Bloodthirsters are mentioned. Eight of them belonged to the First Host and answer only to Khorne. Each of them commands eight Bloodthirsters of the second host, each of the second host commands eight of the third host, and so on. (8^8 ie. 16,777,216 Bloodthirsters from the lowest order alone, yeah we're fucked.) That said however, the named daemons (An'ggrath, Zaraknyel, Scabiethrax, and Aetos'Rau'Keres) have persisted throughout the editions and effectively take their place as the nameless Exalted Greater Daemons did on the other side. Madail and [[Vashtorr]] are possibly Greater Daemons of Chaos Undivided.
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