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====Attachement==== *'''Ramsay Snow + Reek (2/0pts):''' The little shit gives a bit of panic damage bonus and sustain for a modest price, and since Reek is free he always gets to sling Panicked tokens like its nobodies bussiness, he fits better on Bastar Girls and Blackguard than most other units, Guardsmen and Mountains Men do make very good use of him though. *'''Dreadfort Captain (1pts):''' Healing off of panic damage makes him a natural fit with Blackguards, or anything thatw ants to do panic damage like Bastard's Girls or Guardsmen *'''Bolton Flayer:''' Now throwing this guy into a Blackguard or Pyromancers unit is just mean, since he can basically double up the Horrific Visage procs whenever your enemy is dumb enough to attack his unit. Cheap and easy all things considered. *'''Daario Naharis (1pts):''' Critical Blow and Precision at peril of suffering a wound for every 1 when attacking is not bad lemme tell ya, units with access to rerolls like Martell Royal Guard or high volume of attacks like Umber Berzerkers will make good use of the guy. *'''Stromcrow Lieutenant (1pts):''' Sundering and Highest attack value when controlling the bags. Not stellar but if your army wants the bags then he isnt a bad choice at all, Lannisters and Tyrells can probably make good useof him, Daario Commander can obviously make the most in any case. *'''Bronn (1pt):''' Additional resilience when controlling the Bags and an option for extra attack actions off of the Bags spot, he goes in solid line units or ranged units. Shoring up the defense of ranged units andletting them get more attacks in is one of his specialties, making stuff like Wardens or Rose knights unkillable while letting them Rambo it up with extra attacks will quickly teach your opponent to keep control of the tactics board. Don't sleep on him, if you wanna play around with the bags he is better than the Lieutenant. *'''Jaqen H'ghar (1pt):''' Situational, but in very basic terms in introduces redundancy nto your list by letting you get an attachement back from the dead, whether yours or the enemies once attachements start going the way of the dodo his unit gets versatile. Another notable use is getting your commander back from the dead to keep doing his thing or I dunno bringing back an Expert duelist or Vargo to kick ass from beyond the grave again. *'''Brienne Maid of Tarth (2pts):''' Make your unit a heat seeking missile, better morale and Knightly Vow make sure whatever you attach her to will make it to its target, Bastard's Girls love her, Ranger Hunters love her too, Sunspear Dervishes, the list goes on, anything that wants to devastate something with one or multiple charges loves her. *'''Vargo Hoat (2pts):''' This guy, he's a lot of people's nightmare, fighting him is what turns boys into men. He gives the unit Vicious, no biggie, and makes it so enemies that fail panic tests caused by his unit become weakened, anot bad prolly still within the 1 point mark at this point. Sadistic Mutilation, letting you spend a weakened token after completing an attack to destroy an attachement, THIS is what makes Vargo terrifying since if you were weakened before he attacked he doesn't even need to deal damage to your unit, he just plucks the attachement out of the unit and tears their organs out, not that he needs it since he's his own engine for weakened tokens, this ability is even better than its competitor Expert Duelist since its less random by requiring some minor setup, he is a superb intimidation tool and will make your enemy tremble if he doesn't wipe him before he has a chance to kill his commander. *'''Golden Company Officer (2pts):''' Dauntless? meh. Immunity to enemy NCU Influence, Orders and enemy tactics cards might as well be worth 2 points on its own. A shame he comes with the Golden company swordsment cause he's good, hes a great piece for long range units to keep them safe from panic bombs or what have you.
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