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====Special Characters==== '''HQ'''<br> *'''Colonel Iron Hand Straken:''' At 75 points, Straken is a considerable investment over a standard Company Commander, but he might just be worth it if you're looking to run an assault army. For one thing, all {{W40Kkeyword|Catachan}} units within 6" of him get an extra attack, which can turn even a Conscript squad into a nasty tarpit. His '''Been There, Seen It, Killed It''' rule makes him great for charging and finishing off wounded {{W40Kkeyword|Monster}} units. He also gets S6 (effectively S7, assuming you take him in a purely {{W40Kkeyword|Catachan}} detachment, where he also boosts unit Ld by +1 for being an {{W40Kkeyword|Officer}}) and T4 in addition to W5, so he's a bit harder to put down. Consider running him with a Ministorum Priest. *'''Sly Marbo:''' All memes aside, unfortunately, Sly Marbo is not even remotely competitive. While he has the ability to appear 9" away from an enemy and trigger one of three special rules (immediately shoot, which lets him snipe {{W40Kkeyword|Characters}}; make a small move and add 2 to his attacks if he charges; or trigger concealed explosives that have a 50/50 shot of dealing mortal wounds), his lack of durability and lackluster weapons (not a single one has any AP) makes him a poor choice overall. He can disappear if there are no enemy units close to him at the start of the Movement phase, but you will never get to use this rule because he will most likely die and also fail to clear out the enemies he charges anyway. If he debuffed enemy leadership, had some way to mitigate armor saves, and could be reasonably expected to stick around for more than a single round, he might be worth it, but he's not. Another view point. Will most effective way to us Sky Marbo is if you have alliance Militarum Tempestus detachment. Militarum Tempestus able with help Stratagems to get their foot soldiers 6 inch opponent lines means when he deep strike he not be closet model and pistol wounds get six shots and wounds 2 by average going to kill something 2 space marines turn. Doing that two turns make points back and them some. Ideal you have commission Yark with him. Which is likely best way to us him. Were Catachan provide artillery support with Militarum Tempestus will being aim to destroy vehicles. There other ways using him to. Back other units charging or hide behind them and shooting. '''Elites'''<br> *'''Sergeant Harker:''' Sgt. Harker totes around his Assault 3 Heavy Bolt, Payback, and has a pretty decent statline for a guardsman, think a platoon commander on miral shark steroids. You don't take him for his cool gun or stats though. Harker allows all friendly {{W40Kkeyword|Catachan}} units (himself included) within 6" oh him re-roll 1s to hit in the Shooting phase. Every {{W40Kkeyword|Catachan}} list should include Harker since he can buff any {{W40Kkeyword|Catachan}}, from the lowly Conscript to the mighty Baneblade! '''Tactical Objectives'''<br> '''Tactics''' </div></div>
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