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XV-8 Crisis Battlesuit
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===XV81 Crisis Suit=== [[File:XV81.jpg|left|230px]] {{Clear}} A bulkier Forgeworld variant of the Crisis Suit, it has an integrated [[Smart Missile System]], but this system also costs it a bit of customization. Due to this, it is only given to Tau Commanders and armed with the aforementioned shoulder-mounted Smart Missile System filling one of its three hardpoints. Its use is a bit limited when you have the much more dakka Broadside Battlesuits in production. That said, these missiles are handy in granting the Tau ranged bombardment and provides the Tau with a more mobile artillery platform (as if that was ever something they were in dire need of). Tabletop wise, the XV-81 (Along with the XV-84) are identical in statline to an XV-85 Commander. An 8″ movement (and the Fly keyword) give them pretty decent mobility, and with six wounds and 3+ armour they don’t go down easily. Strength and toughness five give them a strong baseline to work from, and ballistic skill 2+ makes them excellent shooters. Their weapon skill 3+ and four attacks surprisingly makes them decent combatants, although you still don’t want to take on any “real” combat units. An XV-81 costs 76pts base (the same as an Enforcer does). In 9th Edition, this is basically the commander in an XV8 Battlesuit with a mandatory Smart Missile System weapon and only 2 remaining slots for Weapons/Support systems. An ok choice if you want a commander with a weapon that ignores cover and fine with him only to having fewer customization slots than usual.
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