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===Light Warjacks=== '''* Renegade:''' At one time the best warjack in the game, now its the best light warjack and a serious contender for the best ever title. Its got nice ARM for a light, an affordable cost and a decent P+S chainsaw that keeps on hitting with crits and can make a dent in even heavy warjacks or chew through warcasters. Oh and only Magnus can field them at a max of 2 (In Two Caster games he can take 4, in three you should run 6). Whats that? Oh yes, its called Magnus the ______'s Real Feat because it carries the Obliteratr Rocket, a single use, long range, high pow, high aoe missile that auto knockdowns anything underneath allowing you to wipe units of the board or draw LoS to the warcaster to fire the other Obliterator Rocket for massive damage and a knockdown assassination. Seriously if you are running Magnus and don't have both of these you are beyond help. This thing could only be better if it had tits and was on fire. It works so well with other units like giving the Freebooter a downed warcaster or warjack to charge and obliterate with its Trash bonus damage die; 5D6 plus P+S if you boost that first hit. The only downside to the Renegade other than it being Magnus only is that the rocket affects allies so you can't have it hit a bogged down Mangler that then threshers everything for autohits and eats the whole unit well you can but the Mangler is going to have to stand before it gets bashing. Also it has an arc node, the only one in Mercenaries, a fucking arc node. '''* Talon:'''The last originally Magnus only, but retconned into being an old model Cygnar Light. Unlike the brutal Mangler or the fucking superpower that is the Renegade, the Talon is disappoint. The Talon is basically designed to 1v1 other jacks and buzz them with Stall while you do other things. Its cheap as chips but chips are a better buy. All in all this is a jack marshall warjack rather than battlegroup jack. Its good with Sam MacHorne as its pretty well suited for assisting the Devil Dogs hunting their prey, the Buccaneer is a slightly better choice but the Talon is hardier and the Devil Dogs don't need knockdown help, and Rutger Shaw isn't bad with it, just don't put it on Dirty Meg as she is a classy greasebitch who deserves the very best her fat oil stained ass desires not a second rate light warjack. '''* Buccaneer:'''This little beauty is quite the sneaky git. It can knockdown targets and isn't afraid of being the cheapest non-Rhulic. Its Net can piss off people because it just knocks things down easily so you could field 2-3 in a small battle (for piss all cost) and have them just bog the few solos or warjacks down while the rest of the battlegroup/army wails on the warcaster. If you ever run 2 warjacks on a marshall, especially the Devil Dogs, make it a Talon and Buccaneet tag team as they can keep a warjack pinned by stallin its move away and forcing it to use its action to stand, knocking it down and repeating it till it dies or the game ends. '''* Vanguard:''' Like Rocinante it can be a bodyguard jack for support casters. Its gun is.... not why you take it. Its gun is shit and will rarely kill things but its ability to take hits for your warcaster is why you take it. Its ok against infantry with its shield and reach, it functions as a way to prevent combat rather than to win combat as your opponent will not apwant to bog a good warjack down in combat with a mediocre Vanguard. Despite being entirely different from the Renegade, like all merc Lights, it pales in comparison to that magnificent stallion.
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