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===[[Sienna Fuegonasus]]=== As fiery and feisty as ever, the U5's witch is here to blaze a trail through rat and rot alike. How she does it forms the basis of her paths in life: She either made an attempt to discipline herself as a Battle Wizard (Canon), split between freedom and control as a Pyromancer or lost herself to the flame as an Unchained. It's eventually revealed in Lohner's journals that Sienna "had" a sister named Sofia. They weren't on the best terms, but they were family, so when Sofia was accused of being a [[Necromancer]], Sienna burned the town responsible for accusing her. [[Fail|And then it turns out she WAS a necromancer, so Sienna burned her too]]. Note the quotation marks, as Lohner recently got a letter from someone claiming to be Sofia, blackmailing him to do her a favor or else some of his unsavory secrets would be revealed. This fiasco finally blew up in everyone's faces (which fits Sienna) when Sofia finally made her appearance known in the Trails to Treachery, and now the 5 have to deal with whatever madness she has. *'''Battle Wizard''': Ubersreik taught Sienna the value of self-control, and while she was reluctant to do so she has learned to control the flame for the first time. The greater degree of self-discipline Sienna has as a Battle Wizard allows her to focus on perfecting her spellcasting, letting her cast spells more quickly, more often, and for more damage. ** Base Health: 100 **Unique passive abilities: ***''Tranquility''- Passively vents overcharge after 6 seconds of not casting spells ***''Reckless Haste''- Overcharge increases spell charge rate ***''Pyromantic Surge''- 10% increased ranged damage **Unique active ability: ''Fire Walk''- Quickly teleport forward, leaving a trail of fire behind you. Can be upgraded to have lower cooldown, a bigger and stronger explosion with no more fire trail, or the ability to double-cast within 10 seconds. *'''Pyromancer''': While far from having the control of a proper Battle Wizard, Sienna has enough self-awareness to restrain herself from the most ostentatious of fire magic. Sienna the Pyromancer trades in the consistency of her Battle Wizard career for more explosive moments of burst damage. Of special note is a talent which lets her activated ability also instantly clear all overcharge. **Base Health: 100 **Unique passive abilities: ***''Critical Mass''- Critical chance increases based on overcharge level ***''Searing Focus''- 10% increased ranged damage **Unique active ability: ''The Burning Head''- A powerful fire blast that initially travels directly forward, but after a short time it will attempt to home in on the closest enemy; holding the active ability key down allows the user to designate a target for the fire blast to home in on instead. It will jump from foe to foe, killing until it runs out of power. Anything not killed by the blast is staggered, including bosses. Can be upgraded to refund cooldown on crit, vent her overcharge on cast or give her temporary health. *'''Unchained''': Sienna's addiction to magic has finally overwhelmed her, and now she lives only from one magical high to the next. As an Unchained, Sienna favors magically-boosted melee, with a focus on generating as much overcharge as possible before moving in for the kill. **Base Health: 150 **Unique passive abilities: ***''Blood Magic''- 50% of damage received is converted to overcharge. Do not get hit while at high levels of overcharge, lest you accidentally [[Fail|explode yourself like a dunce]]. ***''Slave to Aqshy''- No overcharge slowdown ***''Unstable Strength''- High overcharge increases melee attack power up to 60% **Unique active ability: ''Living Bomb''- Expends all overcharge to produce a massive explosion centered on Sienna, dealing heavy damage to all nearby enemies. Fortunately, this can be done even while beginning to explode from too much overcharge. Can be upgraded to increase power based on how many you hit, gain a scorching aura after it's finished or give everyone temp health. *'''Unknown Fifth Class''': Revealed during the announcement of the Karak Azgaraz DLC, it seems like it's finally time for the pyro-witch to get her paid DLC class, with a release date of Fall 2023. From what little the trailer showed, it looks like she had fallen in with some other form of magic if the multi-colored flames had anything to say about it, and according to her dialogue it might very well piss the rest of the Ubersreik Five something fierce. Some guesses before were Magister Vigilant, Myrmidia Priest, or some other kind of Pyromancy user like Unchained was...but after the teaser, many propose that Black Magister (magic users that gamble on using the Dark Arts, or just trying to use more than one Wind dangerously), could be the more probable option for Sienna 4th. It would not be the most lore-friendly option, but it would not be lore breaking unlike her just switching to another Wind of Magic just because. But alas, noone is a soothsayer so we cant guess what Fatshark will make. we can only wait until it releases.
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