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==== Strike Legion ==== What you play as. [[Space Marine| Super soldiers that undergo augmentation that means leaves a few survivors but benefit from a much greater performance, and given the best weapons available]]. But don't think of them as Space Marine knockoffs, since A; that trope has been used plenty of times outside of this game (rather famously in [[Halo]]), and B; the Space Marines are ants compared to them. Seriously, the game's stats list just having one point in the gun skill as being a better shot than anybody alive today, a point in fighting as being a better fighter than Bruce Lee, and a point in technology or science making someone a genius. And the Legion archtypes listed as samples for what a Legionnaire can do have the highest stats and skill of any soldiers in the game with even a dedicated scientist being fully capable of kicking that shit out of even the best soldiers in the Republic's allies. This is without getting their equipment, which is exclusive to them. They have better weapons than everyone else (hand-carried weapons that can take down power armor easily), their Frames (which have enough power to take down smaller warships), and power armor (which are strong enough to take onlower-endd Frames) smoke most of the others in stats, and the few that do come close to matching them are still smoke thanks to their unique weapons and special rules. Like Fleet, they also have options they can stick on their frames, but for some reason, they can only include one per frame. Unlike Fleet, they also have options they can stick on their power armor. Their Strike Cruiser ship, oh boy, this thing has insane speed, and it's well armed enough to destroy most ships in a single turn. While they have firepower, most of the suggested missions don't always allow it to be used and suggest the GM to be creative with ideas and not limit them to missions where the Strike Legion can shoot everything, since it requires a huge numbers game for most the enemies to pose a threat.
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