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==Swarms== *'''Snow Foxes:*''' Irregular chaff units, move 8, nimble, stealthy, vicious (melee) and pathfinder means you can get them anywhere to block charge lanes and possibly do a tinsy bit of damage. Just be aware, they're Def is 2+ and nerve 9/11, so you're paying 80 points to block a flank charge for a turn. Think of them as an 80 point upgrade for unit that denies say those berserker brock riders a flank charge. Could possibly tarpit troop sized archer units with bad melee, but anything regiment sized or with at least melee 4+ will probably break them in one round. That said if they magically hold for two turns, they've earnt their value back and then some, while your opponent has spent way too long trying to clear them.
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