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==Relations with Other Order Factions== While not part of the Cities of Sigmar allegiance, almost every Order race tends to have some sort of outpost or embassy in the Free Cities. If not, they’re still likely to have a relationship to them given the Free Cities’ nature as safe havens for the enemies of Chaos. *'''Daughters of Khaine''': The Daughters of Khaine host temples in every major City. While they're subject to all sorts of (entirely justified) rumors about dark blood rituals, they're tolerated due to being formidable allies in the war against Chaos. When not at war they perform gladiatorial games and blade dances to simultaneously praise Khaine and entertain the masses. Of the various sects, the Draichi Ganeth, who look down upon the subterfuge and deception of their sisters, are the most commonly seen. They are known to the Freeguilds as the Executioners Cult due to their blunt and forward style of combat, as well as their penchant for decapitation. But word's starting to get around about what Morathi did to Anvilgard, eroding peoples' tolerance of them. *'''Kharadron Overlords''': Kharadron Overlords are an important part of the economy for the Cities of Sigmar. With travel over land being incredibly dangerous due to the hordes of chaotic marauders, deathly thralls, and destructive hooligans, airships are the most efficient way to trade between cities, and while the Cities of Sigmar have their own airships, they're nowhere near as good as the Kharadron's. The Kharadron for their part look down on the Cities of Sigmar as being primitive rubes, and only sell them their most outdated technology (which is still more advanced than the average thing the Ironweld Arsenal makes). That said, the Kharadron's tendency towards ruthless profiteering, egregious rules-lawyering and close-minded secularism has created tension between them and the Free Peoples. *'''Seraphon''': The Fangs of Sotek Seraphon often end up setting up embassies in the Cities of Sigmar. When they're around, often people turn up mysteriously dead, with the investigation discovering the victims were secret Chaos cultists. These vigilante killings are inevitably blamed upon the Daughters of Khaine. Their enigmatic nature has seen most people default to wary respect around them. *'''Fyreslayers''': Fyreslayers often set up local branches of their Lodges in Free Cities to offer their services as mercenaries. In addition to being hired by the City itself, they're also commonly hired by merchants; as already mentioned, travel over land is incredibly dangerous, so if you are forced to do it you're gonna need a regiment of angry pyromaniac dorfs and their giant lava-blooded lizards to protect your caravan. *'''Sylvaneth''': The forest folk who are willing to work with quick-bloods will establish embassies in the free cities. Said embassies appear as small woodland groves or parks, where the Sylvaneth presumably keep a scrutinizing eye on anyone who ventures too close. In general the people of Free Cities have mixed feelings about the Sylvaneth, but avoid hostility towards them except in Greywater Fastness. *'''Lumineth Realm-Lords''': In their stalwart quest to defeat Chaos at all costs, the scions of Tyrion and Teclis are coldly pragmatic towards the Free Cities. Small cities are in danger of being completely wiped off the map if the Realm-Lords need its territory for some rune carving or part of some other larger plan against Chaos. The larger ones (or the ones they can’t nuke) are simply seen as primitive strongholds by the Lumineth and could really benefit from their guiding light. Understandably, this makes many of the Hysh Aelves rather unwelcome among the Cities of Sigmar.
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