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Campaign:The Sundering of Creation
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==House Rules== * Useful Stamina: Your stamina now grants extra health levels. Stamina 1 grants an Incap Health Level, 2 grants a -4 Health Level, 3 grants a -2 Health Level, 4 grants a -1 Health Level, and 5 grants a -0 Health Level. All levels also grant the ones below them. * Surcharges from using out-of-Aspect charms that are Favoured are ignored. <br/> * CMA for Dragon-Blooded can be learned without taking the entry Charms but still have a surcharge. No roll is required to use CMA form charms. Try to be sane with your CMA choices plzkthx. <br/> * Three die stunts are only applicable if everyone playing agrees it's a three-die stunt.<br/> * Custom charms are accepted but must receive ST approval beforehand.<br/> NOTE: All of this is stolen from Drawomancer because I think he did a pretty good job of trying to balance DBs more to roll with Celestials. Just me, though. Don't like it? Suck my balls.
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