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== Charms == *(Martial Arts) '''2nd Martial Arts''' (Abil 1 Ess 1 p184-5): 2m/sux, Reflexive (Step 1 or 2), Combo-OK, Instant. 2m per success or DV increase. *(Martial Arts) '''Infinite Martial Arts Mastery''' (Abil 4 Ess 3 p185-6): 2m+ 1wp, Simple, Scene. Spend X motes, half of it becomes a discount on excellencies. *(Martial Arts) '''Monkey Tail Distraction Strike''' (Abil 2 Ess 1 sotm 87): 2m, Simple, Combo-OK, Unexpected attack against (per+aware) diff (MA'ist's Ess). Can only be used before a fight, and JB is rolled after as normal. *(Martial Arts) '''Flowing Mirror of Opposition Technique''' (Abil 2 Ess 1 sotm 88): 1m, Reflexive (Step 1 or 2), Combo-OK, Obvious, Instant. Subtract 2 from opponen'ts attack or add (Ess) to JB and subtract 1 from speed. *(Martial Arts) '''Body of War Meditation''' (Abil 3 Ess 2 sotm 88): 4m or 6m, Simple, Obvious, Stackable, Scene. Meditate for 20 minutes, gain either Str/Stam for 4m or Dex for 6m, can raise an attribute by (Ess). *(Martial Arts) '''Withering Paw Strike''' (Abil 3 Ess 2 sotm 88): 4m 1wp, Simple, Combo-OK, Touch, Instant. Roll (Dex+MA) to disarm against (Enemy DV - Ess), enemy rolls (wits+ability) to resist. *(Martial Arts) '''Celestial Monkey Form''' (Abil 4 Ess 2 sotm 88): 5m, Simple(speed3), Form-type, Scene. The exalt doesn't need to make virtue tests, is immune to natural mental influence, UMI takes a -1 external penalty, and no limit gained from resisting UMI by spending wp. *(Martial Arts) '''Walking In The Footsteps of Ten Thousand Things''' (Abil 5 Ess 2 sotm 88): 10m 1wp 2xp, Reflexive (Step 1), Combo-OK, Instant. Cause Gem to explode. *(Martial Arts) '''Four Halo Golden Monkey Palm''' (Abil 5 Ess 3 sotm 89): 3m 1wp, Supplemental, Combo-OK, Obvious, Instant. Attack a virtue chakra at +3 external diff, add value of struck virtue to damage (levels not dice) if it breaks soak. *(Martial Arts) '''Four Halo Golden Monkey Realignment''' (Abil 5 Ess 3 sotm 90): 8m 1wp, Reflexive (Step 1), Obvious, Scene. Removes onslaught penalty and reduces DV penalty for actions by 1 to a minimum of 0. *(Martial Arts) '''Celestial Godbody Understanding''' (Abil 5 Ess 4 sotm 90): Permanent. All weapons count as unarmed, Celestial Monkey charms work in armor, and str/dex/MA requirements on weapons are halved. *(Awareness) '''3rd Awareness Excellency''' (Abil 1 Ess 1 p185): 4m, Reflexive (Step 4 or 6), Combo-OK, Instant. Reroll a failed roll. *(Awareness) '''Keen Hearing/Touch''' (Abil 3 Ess 2 p225-6): 3m, Reflexive, Combo-OK, Scene. Add 2 sux to relevant rolls, subtract 1 from diff to hit invisible, 2 from blindness. *(Awareness) '''Unsurpassed Hearing/Touch''' (Abil 4 Ess 2 p42): 2m, Reflexive (Step 1), Combo-OK, Instant. Cause Gem to explode. *(Socialize) '''Mastery of Small Manners''' (Abil 4 Ess 2 p42): 1m, Reflexive (Step 1), Combo-OK, Instant. Cause Gem to explode. *(Lore) '''2nd Lore''' (Abil 4 Ess 2 p42): 2m/sux, Reflexive (Step 1 or 2), Combo-OK, Instant. 2m per success or DV increase. *(Lore) '''Immanent Solar Glory''' (Abil 4 Ess 2 p42): 1m, Reflexive (Step 1), Combo-OK, Instant. Cause Gem to explode. *(Lore) '''Immanent Solar Glory''' (Abil 4 Ess 2 p42): 1m, Reflexive (Step 1), Combo-OK, Instant. Cause Gem to explode. *(Thrown) '''2nd Thrown Excellency''' (Abil 1 Ess 1 p42): 1m, Reflexive (Step 1), Combo-OK, Instant. Cause Gem to explode. *(Thrown) '''Observer Deceiving Attack''' (Abil 4 Ess 2 p42): 1m, Reflexive (Step 1), Combo-OK, Instant. Cause Gem to explode. *(Thrown) '''Joint-Wounding Attack''' (Abil 3 Ess 1 p195): 3m, Supplemental, Combo-OK, Crippling, Instant. *(Thrown) '''Falling Icicle Strike''' (Abil 4 Ess 3 p196): 1m, Reflexive(Step 7), Combo-OK, Instant. *(Thrown) '''Triple-Distance Attack Technique''' *(Thrown) '''Cascade of Cutting Terror''' *(Thrown) '''Returning Weapon Concentration''' *(Thrown) '''Spirit Weapons''' *(Resistance) '''Ox-Body Technique''' (Abil 4 Ess 2 p42): Permanent, Stackable. One -1 and two -2's. *(Resistance) '''Ox-Body Technique''' (Abil 4 Ess 2 p42): Permanent, Stackable. One -1 and two -2's. *(Medicine) '''Flawless Diagnosis Technique''' (Abil 4 Ess 2 p42): 1m, Reflexive (Step 1), Combo-OK, Instant. Cause Gem to explode. *(Integrity) '''3rd Integ''' (Abil 4 Ess 2 p42): 1m, Reflexive (Step 1), Combo-OK, Instant. Cause Gem to explode. *(Integrity) '''Righteous Lion Defense''' (Abil 4 Ess 2 p42): 1m, Reflexive (Step 1), Combo-OK, Instant. Cause Gem to explode. *(Dodge) '''Shadow Over Water''' (Abil 4 Ess 2 p42): 1m, Reflexive (Step 1), Combo-OK, Instant. Cause Gem to explode. *(Dodge) '''Seven Shadow Evasion''' (Abil 4 Ess 2 p42): 1m, Reflexive (Step 1), Combo-OK, Instant. Cause Gem to explode. *(Larceny) '''Flawless Pick-Pocketing Technique''' (Abil 4 Ess 2 p42): 1m, Reflexive (Step 1), Combo-OK, Instant. Cause Gem to explode. *(Stealth) '''2nd Stealth''' (Abil 4 Ess 2 p42): 1m, Reflexive (Step 1), Combo-OK, Instant. Cause Gem to explode. *(Stealth) '''Inifinite Stealth Mastery''' (Abil 4 Ess 2 p42): 1m, Reflexive (Step 1), Combo-OK, Instant. Cause Gem to explode. *(Craft) '''2nd Craft Excellency''' === C-C-C-Combo's === '''Combo Name''' 1wp 0m+ *Charm Name *Adamant Skin Technique *:Cause Gem to explode.
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