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====Notes of Amanur, the Troll Headhunter==== (The notes are popular among mercenaries) We gather in city of MUN that sits on the edge of troll land, in group of fifteen mercenaries, enough to kill a troll without problem yet small enough to go unnoticed. After preparing everything: food, weapons, traps and rope strong enough to pull the body. We leave at the sunrise and venture into land of those beasts, this land is completely uncivilized, almost no agriculture, no roads or bridges. What is there are those towers stupid beasts build, they are seen from far away for us before troll inside will see us. That's when we stop and put up our camp and prepare to night when we strike. When sun falls we leave two guys at camp while everyone else moves toward the tower. We break at enough groups to enclose them from all sides and overwhelm beasts from range, magic, bows, everything works as long as you don't get in close. That not always so smooth as trolls are stubborn and refuse to die quickly, running wildly into us....The death of one or two are no problem, we still can carry their bodies, but if more than half dies we bury bodies in our camps. We don't stay for night to sleep at camp, we tie our price and go back to city as fast as we can, staying more than one day in this land rises danger tremendously, most groups return on second day, those who go deeper into enemy land return on third day, rarely any groups who left after three days ever returns. The pay is very hefty, better than working on fields, that's for sure. Bounties on Night trolls started to pop up recently and every body has price five times higher than Hill one!
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