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=== New Rules === Mordheim is old and very VERY unbalanced, and thus many campaigns choose to use house rules to make the game a bit more fun. This is not a definitive list of what you need to have, but rather the most common ways to create more balance. ====Common House rules in campaigns:==== *No elves (or limit them to max t3) *No Nurgles Rot (absolutely ruins campaigns and definitely not fun) *No Rabbits foot (makes Wyrdstone Hunter obsolete) *Armour starts going down at S5 instead of S4 (armour is overpriced for it's effectiveness) Dual wield fixes *Shields give +5as or. *-1S for attacks made with a second close combat weapon aside from the dagger (There's no reason not to take that second sword for a second attack) General nerfs *Slings lose extra attack or go down 1s
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