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====Angry Necrons Vs Calm Inquisitors with Militarum Tespestus allies: Game two==== 1000pts vs 1000pts Mission: The Scouring. This game was played right after the one above, with the same armies as above with the following exception: C'tan shards Pheonix Spawn power was switched out for Nightmare Tentacles. *'''The Difference:''' First turn the Inquisitor focused most of his firepower in taking out the Destroyers and succeded, granting first blood and a point for destroying a Fast attack choice. One warrior squad inflicted 1 glancing hits on the chimera. The destroyers inflicted a glance on the chimera before being destroyed. C'tan took out the last hull point on the chimera with its tentacles and in the following shooting phase was destroyed by the Inquisitor and its henchmen inside. Monolith arrived and brought with it the Immortal squad from reserves to just barely wreck a Taurox. The Immortal squad was focused down to all but one Immortal and the warlord Cryptek (who promotly went back into reserves from the Eternity gate as soon as they could). After that the Inquisitor spread out his forces to grab the objectives and got a victory by turn 6. *'''Conclusion:''' While not an overwhelming victory the Angry necrons did quite worse in the second game loosing both their heavy hitters early on. The C'tan shard showed its more frail nature and didn't nearly make up for its points this game, however a lot of that was caused by tactical errors. The destroyers took a decent bit of fire but would have gone down by the opponents firepower most of the times.
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