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====Specialist Detachment - Imperial Fists Siegebreaker Cohort==== <div class="toccolours mw-collapsible mw-collapsed" style="100%"> It benefits {{W40kKeyword|Captains}}, {{W40kKeyword|Centurions}}, {{W40kKeyword|Dreadnoughts}}, and {{W40kKeyword|Vindicators}}. Note that only {{W40kKeyword|IMPERIAL FISTS}} can take this, and not any of their Successors. Easily worth paying 1CP to get access to it if you need to kill Knights or Forgeworld vehicles, despite not providing access to a relic or even warlord trait ([https://www.warhammer-community.com/wp-content/uploads/2019/11/ded8a1f1.pdf GW FAQed it away rip]). <div class="mw-collapsible-content"> '''Stratagems''' *'''Seismic Devastation (1CP):''' Pick one {{W40kKeyword|SIEGEBREAKER COHORT}} unit at the start of any Shooting or Fight phase. When it makes an unmodified wound roll of 6 against a {{W40kKeyword|VEHICLE}}, you deal an additional mortal wound to the enemy model. **Enables your anti-infantry Centurions to also <s>kill a Leman Russ</s> <u><b>KILL KNIGHTS AND LEVIATHANS</b></u>. Assault Centurions with flamers deal a bit more wounds, but they have to be within 8" of the enemy instead of 24", so, pass. Bolter Discipline, baby! Redemptor Dreads with Onslaught cannons aren't as killy as Centurions, but they're noticeably cheaper. ***Three HB Centurions (210 pts) inflict an average of '''14.7 unsaved wounds''' to a 14W 303 pts Leviathan (2+/4++) protected by '''Duty Eternal'''(halves damage - denies your Doctrine). That example uses the most basic of boosts: rerolls of 1s to hit and wound, provided by a nameless captain with Eye of Hypnoth (or a Lt). You could combine it with '''Tank Hunters''' and '''Bolter Drill''' stratagems on Heavy Bolter/Hurricane Bolter Centurions, for +1 to wound, 2D Heavy Bolters, 6s to hit result in 3 hits rather than 1, if you want those three Centurions to kill something like a boosted Knight. *'''Structural Demolition (1CP):''' When your {{W40kKeyword|SIEGEBREAKER COHORT}} units destroy a building, enemy models embarked on it roll 2d6 when exciting instead of d6. **Kinda lame to be honest, considering that very few players actually take Fortifications in their lists. In fact, this kinda gives them more of a reason to ''not'' use them, and some things like Altars of Khorne don't even have a wounds stat. Don't expect to use it very often. </div></div>
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