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Codex - Q'Orl: /tg/'s 9th Edition
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===Antiquity Relics=== *'''Palanquin of the Honoured Dead:''' ''Even in Q'Orl society, with its regimented hierarchy and oppression, there is some honor to be had for the humble workers and warriors. The Palanquin of the Honoured Dead is a giant, suspensor borne display of the skulls of Q'Orl's who have fallen heroically in battle. Although heroically for the Q'Orl is more dependent on whether your act aided the survival of those higher up the hierarchy than you, the Palanquin f the Honoured Dead is unusual because the skulls of those it honors are from all levels of Q'Orl strata. You will find the skull of a humble worker who jumped in the way of a bolt shell right next to that of a Prince who dueled an imperial knight. At the center of the display, with all the other skulls carefully arranged so that they both look outwards but also seem to gaze up the centerpiece, is the skull of a long-deceased queen, made iridescent by careful refractions and eddies of light caused by the suspensor field. The Palanquin is also not a single relic, but a host of such morbid items which are routinely returned to the Q'Orl homeworld to be updated with new skulls and repaired. Once renewed the palanquin is dispatched to a frontline sector. There, a commander is selected by a panel scholars and other commanders, who select a Q'Orl who has recently distinguished themselves in battle to be borne aloft on the palanquin, to attend to and defend the display it carries. This being Q'Orl society, however, this can be a double-edged honor. On one hand, the panel may have given the honor in honest recognition of the Q'Orl's deeds in warfare. Alternatively, the panel may contain a cabal of the nobility who wish for one particular Hive Prince to be put in a position where they may be killed by an enemy. For the honor of riding upon a Palanquin of the Honoured Dead is not one you can refuse. To be chosen means going into battle on the relic, and either winning or dying, anything else would mean disgrace.'' ::{{W40kKeyword|Hive Prince}} only. The unit gains the {{W40kKeyword|Titanic}} keyword and roll a D6 whenever this unit suffers a wound; on a 5+ the wound is ignored. In addition, roll a D6 every time a friendly {{W40kKeyword|Q'Orl}} {{W40kKeyword|Soldiers}} model loses a wound within 12" and line of sight of this unit; on a 6 that wound is ignored. However, this unit may never move in a direction that would take it further away from any enemy units, and if it is eligible to charge an enemy unit then it must do so. If you lose a battle with a unit equipped with this relic, then they automatically gain the '''Dishonored''' Battle Scar and loses this Relic. *'''The Shell of Shangri Mei:''' ''A gruesome item, the chitinous shell of a Q’Orl Prince who defied their Queen and attempted to overthrow the entirety of Q’Orl aristocracy. Nobody knows what drove them to such a suicidal act, but they failed, and were captured and was sentenced to the most humiliating and agonizing punishment a Q’Orl can ever undergo. They were chained outside the palace of the queens on the Q’Orl homeworld and doused in a nanobot solution. Over the course of five Terran decades, the nanobots slowly began to peel away Shangri Mei’s chitinous carapace, stimulating the nerves beneath with electrical shocks and pain-inducing antigens, while also ensuring that no diseases would take hold and synthesizing nutrients from the air so Mei wouldn’t simply die. For 50 years, Mei sat screaming outside the palace, as one by one their chitin plates were stripped from them and collected by attendants. When finally, Mei was left standing as naked as a flayed human, the Queen was brought from her palace on a gigantic palanquin, whereupon she took one look at Mei, and vomited gout of acid onto the prisoner. In one final torment of agony, Mei was dissolved by the acid, screaming as they were reduced to nothing more than a slurry of biological sludge, which was quickly cleaned up by menials. An armour fashioned from Shangri Mei’s shell was created and is grafted onto a noble who is deemed to have grossly transgressed or failed in battle, sending a simple message. Repent and make up for your failure, or end up like Shangri Mei.'' ::{{W40kKeyword|Hive Prince}} with '''Dishonored''' Battle Scar only. This unit adds 1 to its Saving throws and Toughness characteristic and may fire twice during its Shooting phase and fight twice during the Fight phase. If you lose a battle with a unit with this Relic equipped then this unit is automatically slain and removed from your crusade force (i.e., they lose all progression they may have had up to this point). However, if you win the battle then this Relic is removed from this unit and this unit gains double experience from the battle and loses its '''Dishonored''' Battle Scar.
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