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==Grindel: The Unbreakable Ones== ''The League of Grindel can be considered a particularly jaded group among the Squats. The bearded ones from this league suffered certain "misunderstandings" from other leagues, and while there are none left alive from this time, hushed stories and bitter tales abound of the cruelty they suffered at the hands of the amassed leagues, although none are spoken of with as much vitriol as the League of Thor. To this day these Squats hold an unyielding grudge towards their kin. It is only in the most dire times the League would put aside their differences and fight along the rest of the Leagues. The suffering the Squats of Grindel endured made them into a force that will never back out of a fight no matter how devastating it would be or when retreat would be the most preferable of options. *''Learned from Subjugation'' - Add Hatred (Squats) to the list of Bitter Hatred enemies, in addition, all Ancestor Lords and Thanes may be upgraded with the Stubborn special rule for 5 points and Warlords may replace the Stubborn special rule with Fearless for 5 points. *''Humiliated, but NOT BROKEN'' - Models from this detachment roll 3D6 when making Morale tests and discard the highest dice. In addition, the League of Grindel ally with Squats from other leagues as Allies of Convenience. ===League Specific Units=== '''Rod Weaponry:''' The guns wielded by the infamous Rad Troopers are ordinary Shot weapons and missile launchers. What makes them extremely dangerous (to both the targets and the users) is the ammunition used, firing deadly radioactive material. Those struck by such deadly weapons, if they survive the initial blast, will suffer from radiation sickness as the particles emitted by the ammunition are released into surrounding flesh. *'''Rod Rifle''' - Profile (Range:24", Strength:3, AP:-, Rapid Fire, Poisoned (3+), Irradiating Ammo) *'''Rod Carbine''' - Profile (Range:12", Strength:3, AP:-, Assault 2, Poisoned (3+), Irradiating Ammo) *'''Rod Long Rifle''' - Profile (Range:36", Strength:-, AP:5, Heavy 1, Poisoned (3+), Irradiating Ammo, Sniper) *'''Rod Cannon''' - Profile (Range:48", Strength:4, AP:3, Heavy 1, Poisoned (3+), Irradiating Ammo, Blast) **'''Irradiating Ammo''': At the end of any phase any unit that suffered one or more wounds from these weapons must make a Toughness test. On a failed test the unit's toughness is treated as 1 lower for the rest of the game. This penalty is cumulative. '''Vulcan Weaponry:''' Known as Phosphex weaponry to the Imperium and its production a jealously guarded secret, the Squats of the league of Grindel are the only ones both capable and willing to use such destructive and dangerous weapons. Vulcan weapons take the form of bombs or shells containing a corrosive, toxic and flammable compound that is nearly impossible to extinguish short of exposure to the void. When released it rapidly expands into a burning mist that is attracted to movement, igniting metal, devouring flesh and tainting the environment it is exposed to. *'''Vulcan Grenade''' - Profile (Range:8", Strength:5, AP:3, Assault 1, Blast, One Use Only, Poisoned (3+), Crawling Fire, Lingering Death) *'''Vulcan Eruptor''' - Profile (Range 36", Strength:5, AP:3, Barrage, Ordnance 1, Large Blast, Poisoned (3+), Crawling Fire, Lingering Death) *'''Vulcan Bomb''' - Profile (Range -, Strength:5, AP:3, Bomb 1, Blast, Poisoned (3+), Crawling Fire, Lingering Death, Deadly Cargo, One Use Only, Bomb Cluster) **'''Crawling Fire''' - After the blast marker for this weapon is placed, the firer may move the marker up to 2" in any direction as long as this would cover more models than previously. **'''Lingering Death''' - When a blast weapon with this rule is used, after the attack is resolved, leave the marker in place for the rest of the game. This area is now treated as Dangerous Terrain for all models with a toughness value and Open-Topped vehicles **'''Deadly Cargo''' - If a flyer carrying unused weapons with this special rule takes Hull damage but is not destroyed, roll a D6. On a roll of 6 the flyer suffers an Explodes! result on the vehicle damage chart. Vulcan Grenades are added to the Special Issue Wargear list, costing 10 points each in which a model can take up to three. Retributors may replace their Ion Annihilator with a Vulcan Eruptor for 30 points. Eagle Gyrocopters may replace Six Tactical Bombs with 2 Vulcan Bombs. Overlord Airships may replace 12 Heavy Bombs for 6 Vulcan Bombs for free up to four times. ====Oathstone Chariot==== '''Battlefield Role''' - May be taken as a Dedicated Transport for a Warlord, Ancestor Lord or Thane with the Stubborn special rule. <br>'''Points Cost''' - 30 {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! BS !! FA !! SA !! RA !! HP !! Unit Type !! Unit Composition |- | Oathstone || 4 || 11 || 11 || 11 || 3 || Vehicle (Skimmer, Open-Topped, Transport, Chariot) || 1 Oathstone |} <br style="clear: both; height: 0px;" /> :'''Special Rules''': *The Oathstone: All friendly Squat units within 12" of the Oathstone have the Stubborn special rule. :'''Wargear''': Shot Cannon :'''Rider''': 1 Squat Warlord, Thane or Ancestor Lord :'''Options''': *May replace Shot Cannon with a: **Heavy Fusion Projector (free) **Missile Launcher with Krak & Mole warheads (+5pts) ***May take Flakk Missiles (+10pts) **Twin-linked Ion Rifle (+10pts) **Coil Cannon (+10pts) **Seismic Cannon (+10pts) ====Rad Troopers==== <div class="toccolours mw-collapsible mw-collapsed" style="width:800px"> ''"This is a heavy duty. For your sake I hope you wash-out."'' - Unnamed Vengeance Bringer to a potential Rad Trooper. <div class="mw-collapsible-content"> During the bitter wars between the various Squat holds, Grindel was rad-bombed into a blasted oblivion. Squats have long, bitter memories and some are spiteful enough to use weapons that will eventually kill them in order to visit the same suffering on their foes. hence the formation of the Rad Troopers, a unique unit of young and fanatical Squats who have grown up on stories of the hardship that Grindel has suffered. Squats of any renown are barred from this unit, being told that they are better off putting any skills they have to other uses while any Vengeance Bringer that is present is one that has miraculously survived a long time in the unit. The life of a Rad Trooper is one of suffering, the weapons they wield will eventually kill them and the rest of Squat society shuns them, treating them as leppers. </div> </div> '''Battlefield Role''' - Elites :'''Points Cost''' - 90 points {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! WS !! BS !! S !! T !! W !! I !! A !! Ld !! Sv !! Unit Type !! Composition |- | Rad Trooper || 4 || 3 || 3 || 4 || 1 || 2 || 1 || 9 || 4+ || Infantry || 5 Rad Troopers |- | Vengeance Bringer || 4 || 3 || 3 || 4 || 1 || 2 || 2 || 10 || 4+ || Infantry(Character) || - |} <br style="clear: both; height: 0px;" /> :'''Unit Composition''': 5 Rad Troopers<br> :'''Unit Type''': Infantry (Vengeance Bringer is a Character)<br> :'''Special Rules''': *Bitter Hatred *Hardy Souls for Hardy Men *League Affiliation (Grindel) *Stubborn *Self-Destructive: Independent Characters cannot join a unit of Rad Troopers. '''Wargear''': *Rod Carbine *Shot Pistol *Carapace Armour *Frag Grenades *Krak Grenades :'''Options''': *You can add up to 5 Rad Troopers to the squad (18pts each) *Any model may replace their Rod Carbine with a: **Rod Rifle (free) **Rod Long Rifle (5pts) *Up to four models may replace their Rod Carbine with a Rod Cannon (20pts) *The entire squad may be upgraded with: **Chameleon Cloaks (2pts each) **Combat Shields (3pts each) **Boarding Shields (5pts each) *One Rad Trooper may be upgraded to a Vengeance Bringer (10pts) *A Vengeance Bringer may take items from the Melee Weapons list. *A Veteran may take Melta Bombs (5pts) *A Veteran may purchase up to three Vulcan Grenades (10pts each) *May take a Rhino as a Dedicated Transport. ====Thrush Light Gyrocopter==== <div class="toccolours mw-collapsible mw-collapsed" style="width:800px"> ''DAMNATION!! I ordered you wretches to guard the supplies and you let those midgets BLOW EVERYTHING UP!! I DO NOT CARE THAT IT WAS TOO FAST TO REACT, YOU ARE THE NEXT TO BE TURNED INTO FUEL FOR THE LORD OF SKULLS!!!'' - Chaos Lord Khardak of the World Eaters to a mob of cultist meatshields <div class="mw-collapsible-content"> Much smaller than the usual Gyrocopters used by any other hold, the Thrush is a smaller and more mobile version of its larger cousin. Originally designed what was believed to be to fight guerilla wars against the other Leagues for independence (or for other reasons, the League of Grindel had its data vaults from these times damaged due to turbulent periods in the history of the League), these machines are closer to being akin to jetbikes in terms of function when compared to the larger copters. Utilized in rapid hit and run tactics and for assaults on enemy positions from the flanks, a squadron of light gyrocopters can quickly make short work of heavily fortified emplacements or truly durable targets thanks to the machines having sufficiently powerful engines to carry whole arsenals of heavy equipment. If the target is very hard to take down, Thrush squadrons may arm themselves with bombs for additional firepower. If the enemy is infantry and the squadron does not want to waste too much ammunition, then they can resolve the situation via rock saws. Due to the grudges that Grindel has towards the other Leagues, they never divulged any data or informations on these machines, hence why they are the only users of them. </div> </div> '''Battlefield Role''' - Fast Attack :'''Points Cost''' - 30 points {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! WS !! BS !! S !! T !! W !! I !! A !! Ld !! Sv !! Unit Type !! Composition |- | Thrush Gyrocopter || 4 || 3 || 3 || 5 || 2 || 2 || 2 || 9 || 4+ || Jetbikes || 1 Thrush Gyrocopter |} <br style="clear: both; height: 0px;" /> :'''Special Rules''': *Bitter Hatred *Hardy Souls for Hardy Men *League Affiliation (Grindel) *Scouts *Hit and Run '''Wargear''': Twin-linked Shot Cannon :'''Options''': *May add up to two additional Thrush Gyrocopters (30pts each) *May replace Twin-linked Shot Cannon with a: **Twin-linked Heavy Fusion Projector (free) **Twin-linked Missile Launcher with Mole and Krak Warheads (5pts) ***May also take Flak Missiles (10pts) **Twin-linked Coil Cannon (10pts) **Twin-linked Seismic Cannon (10pts) *May take one of the following: **Tactical Bomb (15pts) **Rock Saw (30pts)
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