Editing
Within a Pause
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Personal Time Recovery=== At the end of the round (when everyone has taken their turns,) the dice in the External Time pool are evenly distributed back to the participants as fresh Personal Time for the next round. Any left over dice in the pool are then up for grabs. All participants roll '''1d10''', as they did for the initiative roll. The participant with the highest number takes all the remaining dice in the pool for him or herself. In the case of a tie, the participant with the '''higher PER Trait score''' wins the dice. If there is still a tie, the remaining dice stay in the External Dice pool until the next round's recovery phase.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information