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===3.5=== The 3.5 ed Warlock was introduced in ''[[Splatbook| Complete Arcane]]''. It looks like textbook [[munchkin]] bait, but is actually kinda ''meh''. Warlocks have at-will casting and no spells per day in 3.5, which made some people call hax but isn't so hot because very few DMs would ever run enough encounters in one in-game day for [[Vancian]] casters to completely run out of spells and most Warlock spells aren't that great anyways. Among the handful that do, some like to have [[Awesome|spells that are at-will and keep 3.5]]. One of the Warlock's most powerful abilities is to [[Dakka|DAKKADAKKADAKKA]] with Eldritch Blasts, without having an accuracy problem. This ability can win encounters, but the time necessary to do so balances it out, so this class is both for people who want fast combat going The Matrix on the ceiling, and for patient masterminds. Warlocks are [[Tier System|Tier 4]], able to do some things fairly well, but they simply don't get enough spells to remain versatile enough to participate in most encounters and have nothing game breaking enough to enter tier 2. Since their damage is static and they can't do much to improve it, they can have problems doling out enough damage to remain relevant, and a mere 2 skill points per level and no use for intelligence doesn't exactly help. Unlike most tier 4s, which would require major overhauls to bring to tier 3, Warlock just needs number tweaks to be brought to tier 3 with better skill points, spells known, and damage considered sufficient. Since Warlock invocations do not count as spells, Warlocks do not meet the "Able to cast Nth-level arcane spells" prerequisites for prestige classes like the [[Rainbow Servant]] and [[Mystic Theurge]]. Warlock levels do, however, count as arcane caster levels, so they meet the comparatively rare "Arcane caster level Nth" prerequisites of prestige classes like Acolyte of the Skin, Blood Magus, Enlightened Fist, Green Star Adept, and Wild Mage. Warlocks can also enter the few prestige classes explicitly intended for them (there are 3 such classes in ''Complete Arcane'' and 2 in other books). Unusually for a non-core base class, Warlock got a decent amount of support in future splat where most non-core classes were forgotten by WotC beyond one or two future additions. [[Dragonfire Adept]] uses Warlock mechanics with a slightly different spin. Warlocks were even included in the base game of ''[[Neverwinter Nights]] 2'', though there's no reason to bother with one unless the module you're playing restricts resting (as both expansion packs do) since a wizard can regain his spells in (literally) 6 seconds in this game. Warlock is an unusually potent [[Dip Class]] since many of the abilities they can get at level 1 are passives that last all day.
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