Editing
Warhammer Army Project/Bretonnia
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==The Lore of the Lady== :''Lore Attribute: Favour of the Lady:'' When you cast a spell on a friendly unit, that unit can reroll 1's for Ward Saves. Eh, not bad. Works well with The Lady's Virtue of Valour to give that Lord of yours trapped in a challenge against a Chaos Lord a bit more survivability. :* '''Signature Spell: Steed of the Lady: (5/8)''' It's an augment only for mounted knights with a range of 18"; the upgraded version is 8+ to cast with a range of 36". The target unit acquires a Movement Characteristic of 10 and becomes Ethereal for the purposes of '''movement'''. Since making the charge is crucial for any Bretonnian army focused on knights, Movement 10 is welcome. The Ethereal helps ensure that buildings and blocking units don't stop you from getting to your target. An excellent spell, especially for Bretonnia but certainly not a game-breaker. #''' Mist of Chalons: (6/12)''' It's an augment that affects the caster's unit(augment effects all within 6"); Remains in Play either way. Enemy units targeting those units affected by this spell have an additional -1 to their To Hit rolls. Combine this with the new Blessings of the Lady, and your enemy will have a tough time trying to whittle you down with their shooty units. Again, an excellent spell for Bretonnia since you want to ensure your charges have as much power as possible but again, nothing to rave about. #'''Doom of Dol: (7/10)''' Hex spell with a range of 24". The upgraded version is cast on a 10+ with a range of 48", Remains in Play either way. Select an enemy model and a friendly character (must be a knight) that are both within the range. Whenever the friendly model targets the enemy, it will wound them on a 2+ with ignoring Armour Saves to boot! One of the areas Bretonnia lacks is in challenges, and this alone will scare any enemy general from attempting to kill your own. #*Excellent for area denial (who in their right mind will send their general/monster/critical model against this guy?) But, this alone does not ensure victory. An enemy with high Strength and Initiative will still be able to kill you before you even have a chance to strike. It's a very nice spell, but don't expect this to save your general every time you use this. #'''Beguilement of Blondel: (8/12)''' Hex that Gives a unit within 24" Stupidity. Remains in Play either way. All enemy units within the range have to take a Leadership test. Should they fail, they count as having failed a Stupidity test. Overcasting also halves their Leadership when they make their Stupidity test. It turns enemy shock infantry into lumbering olfs, so your shock calvery gets the lance charge first. #'''Wrath of Righteousness: (10/15)''' A Direct Damage spell that affects all enemy units within a 12" radius (18" if augmented). It causes all enemy units affected to suffer D6, Strength 4 Lighting attack hits. This spell can be entertaining when involving multiple enemy units, but don't think this will save your lone KOTR unit surrounded by that block of 50 Clanrats and flanking Rat Ogres. A decent spell, plus your knights will likely be surrounded by multiple units. #'''Spiteful Glance: (11)''' Hex with a range of 12". Your wizard targets an enemy model. That model must take an Initiative test or be turned into a frog and removed immediately as a casualty. On its face, it is a good character sniper spell. However, almost all good characters have an Initiative of 5 or better. Target those wizards, BSB's or characters weighed down with magic items with I4 or worse (Oldbloods and pretty much all Lizardmen characters except for Skinks come to mind), and this spell should do you good for what it does. #'''The Lady's Virtue of Valour: (12/18)''' An Augment that affects a single unit. Roll a D6 for the unit (pick the highest on a 2d6 when Augmented), and the affected unit add +1 to their statistics for a turn with the following results: #:'''1:''' +1 Weapon Skill #:'''2:''' +1 WS & Initiative #:'''3:''' +1 WS, I, & Strength #:'''4:''' +1 WS, I, S, & Toughness #:'''5:''' +1 WS, I, S, T, & Attacks #:'''6:''' +1 WS, I, S, T, A, & Leadership. #: A very good spell, that...when used right ( and with the proper rolling luck)...you'll tear through that enemy your charging like a Bretonnian Hippogryph tearing apart a Goblin. A 9 man unit of Grail Knights rolling a 5 for this spell gives you 25 attacks at S7, I8 (with Matthias's lances anyway; otherwise I6), WS6. You won't be able to tear through that giant block of Clanrats, but against units like Chaos Warriors...you'll get your money's worth. In the description, it's implied only knights are affected by this spell...but the actual rule says no such thing. Take that as you will. On the charge and with a large enough result, knight units will see this spell used at its best but remember it is a D6 result..and your charge upon which could hinge your victory could only be aided with something that might not help it in the smallest way. Still, this spell has excellent potential in the Bretonnian army. Overall, this Lore really well compensates for many of Bretonnia's weaknesses, and you should always consider taking this unless your running a peasant army (for whatever ill-found reason).
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information