Editing
Ulthuan
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Cothique=== Ever taken a trip to the Pacific Northwestern United States, Wales, or southern Norway? That's Cothique. Miles of rocky treacherous coast covered in mist, dense forests made of huge trees, gray skies that can't decide whether to rain or give up and become sunny, and short stretches of flatland ending in rocky hills leading to mountains. Cothique is chilly most of the year, but to the elves of other kingdoms used to winter being a 1 degree drop in temperature it's freezing. The waters of Cothique have more seamonsters than the rest of the world (some of which are loyal to the elves, some are not). After Malekith damaged the continent at the height of the first war between the Dark Elves and High Elves Cothique's coastline dropped and the beaches and surrounding areas fell beneath the sea along with the settlements, many of which were the largest in Cothique at the time. Since then the waters receded and many are now partially or fully above the water again. The elves inside these doomed places drowned quickly, and their ghosts remained. During times invasion these spirits don armor and attack landing enemies to soften them up for the living defenders of the coasts. The main thing to know about the Cothiquens is this: they are THE best sailors in the world. Lothern may boast bigger ships and fancier armor, but the Lothern Seaguard only defend Ulthuan and escort important figures. If you want to actually travel from Ulthuan to the outside world, you come to Cothique. Even Finubar with all his hometown pride and the Everqueen with her dedicated nation sail with Cothique sailors. Cothique elves patrol the waters of the world, updating maps and trading and exploring and attacking any hostile forces or seamonsters they encounter. They're the murderhobos of the ocean. Most information, be it news or gossip, about the outside world comes to Cothique before any other elven realm. Cothique buildings are grand, but not elaborate. Each building is built almost dwarf-like (iceberg is perhaps a better description) where what is above only hints at what is below. There's a lot of wealth and artifacts held within vaults in Cothique from the world over, even more within the ghostly mansions where living elves avoid. During times of invasion, most kingdoms send refugees to Cothique where the mansion of a single Prince can feed and house the population of entire cities in other kingdoms comfortably. Although Cothique itself is constantly being invaded, the combination of elves so toughened and stubborn that Dwarfs give them respect with the seamonsters and elven ghosts diminishing the hostile force has ensured Cothique has never been lost or even occupied. Generally speaking, Cothique Seaguard are not the same as Lothern Seaguard: LSG practice in both bow and spear to fight from the broad decks of their Dragon Ships while Cothique Seaguard simply fight as more badass Archers and Spearmen (the former on-board the sleek Eagle Ships, the latter as boarding parties). Cothique boasts something no other navy in the world has: shipboard cavalry. Their Silver Helms train the horses of Cothique to stay standing on the wet deck of a ship that is tossing and turning in the waves, and to leap vast distances and board enemy ships to trample and lance every living thing on it (let's see those Ellyrian or Caledorian bastards even stay standing on a ship upon choppy waves at all). Cothique also fields more Skycutters than Lothern does, which patrol the coasts for enemies and seamonsters. In times of war, Cothique forces tend to stage hit and run attacks and employ trickery that many elves (other than those of Nagarythe) would consider dishonorable. Finally, it's worth noting that the elven god Mathlann (who's portfolio is the ocean, he's the pointy eared bastard version of Poseidon) is considered a hostile god by all 3 races of elves, but Cothiquen elves revere him as their patron and protector. Cothique colors are the entire blue range (especially the ones with hints of green like turquoise and sea green) instead of just the standard elven blue, yellow, and red. They use any symbol that can be related to the sea like seagulls, octopi, seashells, waves, fish, seamonsters, and so on. Their kingdom heraldry is a seagull on a yellow morning sky above lightly colored waves, but the symbol of Mathlann is also acceptable. Since Cothique is the kingdom that will transport you away from Ulthuan, any army theme you think would be fighting somewhere else in the world could have something in Cothique colors marching with it, or vice versa if you want your Cothique army to include non-Cothique things. Speaking specifically about things to be found in Cothique all core choices are acceptable, but Silver Helms and Spearmen/Archers are the best choices. All Lords and Heroes are acceptable, but the Anointed should be a priest of Mathlann instead of Asuryan. <strike>Lothern</strike> Cothique Sea Helms are probably the best choice. Chrace shares a border with Cothique and the two groups of elves have similar outlooks, and thus Chracians are very appropriate in a Cothique force. Swordmasters have no real reason to be in Cothique, nor do Shadow Warriors as the Cothiquens are good at rooting out Dark Elves on their own. Phoenix Guard should be refitted to serve Mathlann instead. Dragon Princes of Caledor are perhaps the opposite in personality and temperament to a Cothiquen elf but as Seaserpent Princes of Cothique make a good option. Avelorn shares a border with Cothique as well, and the archery traditions are strong in both. Bolt Throwers and Skycutters are staples to Cothique, and Great Eagles have many roosts in the rocky coastal cliffs. The coldness of the coast is bad for Flamespyre Phoenixes, but Frostheart Phoenixes would have nothing to fear. [[Image:Yvresse.jpg|left|thumb|350px|]]
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information