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The 9th Age/Tactics/Old/Infernal Dwarves
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===Characters=== '''Overlord''' The same stats as his King counterpart, but with better options for offense. Instead of grudges, the overlord grants hatred to himself and to all models in his unit. Getting through the first round of combat is crucial to your units so they can get their sweet battle focus and really smash later on. Don't bother with the blunderbuss, the range is too short and its strength is from big units of it. The flintlock axe is fine, but you would be better off with a meaty melee weapon. '''Vizier''' Your cheapest dwarf character and a good BSB choice. He has 150 points for special equipment making him a great BSB option as his vanilla equipment is pretty great. '''Chosen of Lugar''' One scary boy. No armor, but Aegis 4+ and a 2+ vs flaming. He is also unbreakable and has volcanic embrace, you want him into combat until something dies. He can BSB, but don't put it on him, gives him some scary artefacts or weapons, leave the BSB to your big bricks. '''Prophet''' Comes in regular or engineer flavors. The flavor doesn't change the equipment options at all, the only change is it costs 10 points for an engineer and the engineer doesn't need to have wizard levels. Both can get wizard levels up to the master level with the same path selection. If you have siege engines, take one in engineer form, if not save the 10 points. '''Taurukh Subjugator''' Your big bull centaur man. A 3+ standard (2+ on the charge) he barely even needs equipment. Give him paired weapons to slam out more attacks or a great weapon if you need a can opener. The infernal weapon is good, but expensive, buy a shield with it if you need a beefier tank option. He can be the BSB as well but he will often outpace your dwarf bricks. '''Hobgoblin Chieftain''' If you have any hobgoblins, take one of these to babysit them with his better leadership. You can kit him up a bit, but you should really only consider dropping 40ish points into his upgrades. If you have a big hobgoblin block make him a backstabber boss, it will essentially give him +2-3 discipline. ====Character Mounts==== '''Wolf''' A dirty dog for your dirty hobgoblin. Will make him very fast and give him a little armor. Don't be fooled by the fact that its a wolf, human horses have the same stats or better. Take him to roll with other wolf riders or send him off as a missile to annoy and delay your enemy movements. '''Bull of Shamut''' Will make your character fast, but won't boost their defenses at all besides +1 to HP and resilience. His offense is great though, 4 strong attacks and volcanic embrace makes him scary to be in combat with. '''Great Bull of Shamut''' What we have instead of dragons. 6 HP and res, only 5+ armor but an Aegis 5+ as well. Has the same number attacks as the lil bull but is stronger and has a breath attack. A good choice, but be careful as you don't have a good means of sustaining your big monster. '''Temple Lamassu''' A great mount for your prophet. This guy is a wizard too and gives you access to witchcraft, which has great buffs and debuffs and movement spells. It will cost you 300 points, but is usually cheaper than kitting out another wizard.
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