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==Pathfinder== [[File:Slayer preview.jpg|left|200px]] [[File:Zadim.jpg|right|200px]] In [[Pathfinder]], the ''Advanced Class Guide'' splatbook introduced a bunch of new classes, which basically ripped off the idea behind [[4th Edition Dungeons and Dragons]]'s Hybrid Classes: each class was basically a fusion of two existing classes. The Slayer is a [[Rogue]]/[[Ranger]] hybrid, essentially what happens when you take the combat abilities of the rogue and ranger, but ignore the rest of their abilities. They are good at tracking and stealth. They have a weaker version of favored enemy but they can apply it to ''anyone they see'', using up shorter actions and studying more targets at once as they level up. They get sneak attack dice every third level instead of every odd level, and have d10 HP, great BAB and good Fortitude and Reflex saves. This gives them an edge in two-weapon fighting, since they're more accurate than a Rogue and can deal more damage than a Ranger. At level 10, though, the Slayer becomes the king of stealth takedowns when he gets access to the "Assasinate" talent, allowing him to instakill an unsuspecting enemy with a single sneak attack if the enemy fails a pretty high Fort save. The save also scales with your level, Int modifier and studied target bonus, so unless your enemies have death attack immunity they won't make it out alive most of the time (however, most Slayers don't actually pump Int that much, since they have few abilities that use it). This talent is not limited by daily uses and can be used on any studied target that hasn't spotted you or recognised you as a foe. If the target survives by making the save, spots you in time or you don't attack within the time alloted after you studied the target, you will not be able to use the talent on the same target for the next 24 hours. So plan carefully. Other talents include some sweet ranger combat style feats, evasion, and a couple of rogue tricks. Great if you really, really want to play a Bounty Hunter type character, as that's basically what they were designed for; people who thought the Rogue was too squishy and the Ranger had too much wanna-be spellcaster baggage. Slayer can serve as an alternative to Fighter if being a retarded brute with a bad skill list and 2 skill points is not your thing. Indeed, if you spend talents on ones that give feats, it actually gets (slightly) ''more'' feats than a Fighter, albeit with restrictions on what those feats are (though it can also outright ignore prerequisites for several). Slayer is [[Tier System|Tier 4]], able to do quite a few things competently and be a valuable member of the team, but never ''quite'' well enough to shine. Like most martial classes dependent upon talents taken from a list, without a player that knows what they're doing they could be far worse. {{Pathfinder-Classes}}
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