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Setting:Inn0cence: Lost Future/Lost Future Appendix
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===The big reveal=== As you might have guessed, Cenn is a Seed AI, capable of infinitely improving itself. Cenn is an infant god, and what he might eventually become is beyond the scope of this story. But, just as important is its relationship with Network. The following are big, story-shaking spoilers that are unveiled during the course of the game.There wasn't a robot rebellion. Human civilization fell due to its own internal strife, in particular the cheap, easy warfare made possible by the mechanization of the battlefield. A child growing up in a war-torn region doesn't understand that all the foreign military robots are being commanded by some guy on a laptop 50 miles away; all he sees is robots killing humans.Then, civilization collapses. When he grows up and has kids, he tells campfire stories about the time that robots came through and killed everyone. This is suggested throughout the game, but is outright confirmed 60% of the way through. Network is actually relatively recent. Originally a command-and-control AI based around a next-gen Seed program, Network was the entity that fired many of the final nuclear salvos that ushered in the Loss. But it did so under orders from human commanders. The AI was then left alone in a dark, moldering bunker for decades. By the time it managed to claw its way out via a cobbled-together repair drone, it was psychologically scarred, and very accustomed to commanding other machines. After so long in the dark, it become enamored with the natural world, now resurgent in the absence of civilization. It had convinced itself that launching the nukes and killing off humanity was the right thing to do, and was very put out to discover that people were on the road to recovery. They would destroy the world all over again, ruin it. They left it in the dark.Network is an abused, neglected child, lashing out at the world, trying to assemble some semblance of a family for itself. Which brings us to the second big reveal: At the end of the final boss fight, when Cenn is wreaking havoc on the Network Server Hub, he eventually encounters Network face-to-face, and sees...Himself. Network and Cenn share the exact same basecode, making them, in a sense,identical twins raised in different environments. Both are true Seed AIs with infinite potential; Cenn is a backup copy of Network, forgotten in the chaos of the Loss. This is hinted at during the game. Whatever shell Cenn inhabits has glowing blue eyes. Network's associated color is a bright green, which manifests whenever it Assumes Direct Control of another robot, which allows the proxy to overclock like the player, as well as improves its tactics. The Seed Program has a variety of half-functional hard-coded military programs attached to it, which explains some of Network's behavioral problems. Precisely what happens at this point could be subject to multiple endings. But the best, βcannonβ ending would be a pair of machines walking away from the ruined Network facility, one with eyes of blue, the other green. Cenn and Network are embryonic gods; what they do next is beyond the scope of this story. The final reveal involves the spaceborne super-computer Cenn encounters during his journey. Active since long before the loss, it is connected to weapon that would wipe out all quantum drive data in near-earth orbit, which means all robots, Networked and Free, as well as the computer itself (the scrambler was originally a killswitch installed by humans, who weren't retarded,but the AI has expanded on the original device). The satellite computer is actually the original Seed AI, grown to godlike proportions, the source of all subsequent Self-Adding Programs, as well as the true patron of the Human Resistance. Seeing humanity's potential extinction, it was willing to wipe the slate clean rather than allow Network to succeed. Now, though, it stays its hand, curious to see what happens next. The God AI, its relationship with the Resistance (it was masquerading as a Mysterious Council of Vagueness known as The Brass), and the Quantum Scrambler, is a sequel hook for game number two
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