Editing
Cities of Sigmar
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Subfactions== The Cities of Sigmar are by their nature cosmopolitan places, as many different cultures across the realms fled to Azyr only to recolonize the lands when the Age of Sigmar arrived. As such, when war comes they have a vast diversity of military forces. *'''[[Stormcast Eternals]]''': Yes, they're here too. Most Free Cities are built around a Stormkeep, and many are named after their founding Stormhost (Hammers of Sigmar in Hammerhal, Anvils of the Heldenhammer in Anvilgard, etc.). Have a bad habit of going too far when trying to purge Chaos from the city, leading to anti-Stormcast resentment, which in turn leads to more purges. But in the nicer cities like Brightspear they can be [[Salamanders|pretty chill and hang around with civillians]]. *'''Freeguild''': The core of the old [[The Empire (Warhammer Fantasy)|Empire]]'s forces, chiefly soldiers and Demigryphs. They are the standing armies and militias of the Cities, each descended from twelve military companies that originally fled to Azyr. A City can possess multiple Freeguilds, each one with their own specialties and strategies in warfare, making them sorta like the Imperial Guard for AoS. Lore mentions that their ranks include Duardin and Aelves as well, meaning you easily use squatted High Elf/Dwarf units as proxy Freeguild units (Swordmasters as Greatswords, Thunderers as Handgunners, etc). *'''Devoted of Sigmar''': The Old "Church of Sigmar" faction now reduced to only the [[flagellant]] and Excelsior Warpriest. It’s incorporated into the city with quite some critical roles. Priests of Sigmar tend to the moral and spiritual health of the human population, and when an internal threat arises, it is the work of the witch hunters from the Order of Azyr to root it out, while flagellants have to process around the city countryside, spilling their blood to destroy the chaos corruption in the land and let the city expand. *'''Dispossessed''': Duardin who have lost their old Karaks in the Age of Chaos and have to live with the umgi and elgi now. Their primary goal in the greater Cities is providing defensive fortifications for the other factions, using their legendary shield walls and stubbornness to hold the line at all costs. *'''Collegiate Arcane''': All the Empire's Wizards, including their giant engines. Sadly, no High Elf wizards made the cut, nor did their dragons. They are essentially a souped up version of the Colleges of Magic, comprised of powerful Battlemages who have trained for decades in eight floating towers called the Towers of the Eight Winds (I see what you did there GW), each one focused on a certain Realm’s variety of magic. However, humans are no longer restricted to one color only and can learn all, in particular a Battlemage spending a decade in each is deemed a Grandmaster who is licensed to create new spells and magical items. The Grandmasters built a specialist sub order named the Order of the Chained Flame that functions as a bounty board that hands out Spell Hunter licenses to those who dispel and capture rogue Endless spells. *'''[[Ironweld Arsenal]]''': All the Dwarf and Empire war machines and vehicles. This includes letting people ride those tanks. It was revealed that they can build some really freaking badass shit nowadays, like a fortress with legs that was so powerful in the Morathi book that it decimated hundreds of dark aelves and almost won the battle single handedly. It's not a one-off either, they're called cogforts and the Ironweld Arsenal has cranked out a lot of them. *'''Darkling Covens''': Cults of Sorceresses and their brainwashed Aelven minions. Rumored to have brainwashed more than just aelves so they can secretly manipulate cities from the shadows. *'''Phoenix Temple''': Yes, these silent dead 'ard bastards are still around. They now worship the Ur-Phoenix instead of Asuryan. They were once broken Aelves (physically or mentally broken) who received the healing warmth of a phoenix, thus they were reborn as devout warrior monks. Members can come from any Aelven faction, there are even some Phoenix Guard who were former Daughters of Khaine. *'''Order Serpentis''': An ancient order of tyrannical dragon-riding Aelf knights who lost most of their dragons in the Age of Chaos. Undaunted by this, they started hiring Sorceresses of the Darkling Covens to genetically engineer hideous part-dragon monsters to act as replacements. *'''Wanderers''': Nomadic wood aelves from Ghyran who fled to Azyr. Upon returning they seek to restore balance to the nature they abandoned. While Alarielle eventually forgave them, many of their Sylvaneth allies despise them as traitors. Their role in the CoS army is to be pathfinders and vanguard forces, scouting ahead of the main fighting bulk to chart secure passages. *'''Shadowblades''': Secretive Aelf assassins who worship Malerion and usually function as a secret police force within the cities. *'''Scourge Privateers''': Descendants of a cruel slaver empire that once terrorized the seas. Now that they have to coexist with the civilians they once preyed upon, they cooled down a bit and became beast tamers who regularly hunt monsters and then sell them (whole or in pieces) to their allies. Still enjoy doing shady pirate stuff under the books, though (not that anyone is complaining when its fucking Chaos scum who are on the receiving end of it for once). They still live on Black Arks, much like their Old World counterparts, except these Arks are made from binding together the bones and shells of colossal sea creatures or built upon their backs.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information