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===Terali=== The '''terali''' are a race of leopard-featured catfolk native to the jungles of southern Termana in the [[Scarred Lands]] campaign setting. Materially primitive - they are a Stone Age people, using wood, bone and ivory as their primary materials - they are, none the less, one of the more civilized races of Termana - certainly compared to their [[gnoll]] neighbors. These leopard-people live a seminomadic lifestyle; traveling in tribes up to 200 strong, they build vilages for shelter during the rainy season, and then roam the jungles following the game and living out of temporary shelters during the dry season. As natives of the Gamulganjus, part of the region of Termana so colorfully known as the Land With No Gods, they give no fealty to God nor Titan. Instead, they worship a pantheon of spirits, both ancestral and territorial. A terali tribe is led by a hereditary chieftain, who is advised by a council of elders and tribal sorcerers. These latter souls are instantly recognizable; they are melanistic, giving them an entirely black coat in comparison to the black-dappled yellow of their kinsfolk. Only 1 in 20 terali are born with this trait, and they are highly revered by their fellows for being so obviously touched by the spirits. For the most part, the terali are content to stay in their jungle, but every so often one of the tribe's marked ones will declare that a terali must be sent to the outside world in search of wisdom - or even be chosen by the spirits for this role themselves. This is in no small part because their spirituality is heavily defined by ritualistic approaches to cleanliness, with outsiders being considered impossibly filthy by spiritual standards - it takes a month to "decontaminate" any terali who returns from the outside world. Whilst the spirits worshipped by the terali are never defined, a D&D player could do worse than to look up 4e's "Primal Power", which gives one of the most detailed looks at such "spirit religions" as D&D has ever had and whose [[Primal Spirits]] are certainly minable for inspiration. Terali have yet to appear in the 5e update for the Scarred Lands, and in 3rd edition, appeared in the Termana Gazetteer with the following profile: ::+2 Dexterity, -2 Wisdom ::Medium ::Base speed 40 feet ::Low Light Vision ::Natural Weapons: 2 claw attacks (1d3 damage each) per round, or 1 bite attack (1d4 damage) per round; a terali cannot use these when armed with a weapon or carrying a shield, and still provokes attacks of opportunity when using them unless it has the Improved Unarmed Strike feat. ::+2 racial bonus to Listen, Search and Spot checks. ::+2 racial bonus to Wilderness Lore checks in jungle and forest terrain. ::[[Favored Class]]: [[Druid]] and [[Ranger]] for normal terali, [[Sorcerer (Dungeons & Dragons)|Sorcerer]] for marked one terali.
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