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Age of Sigmar/Tactics/Chaos/Maggotkin of Nurgle
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===<span style="color:#387439;">Artefacts</span>=== <tabs> <tab name="Artefacts of Contagion"> Any '''MORTAL MAGGOTKIN OF NURGLE HERO''' can be given one of these artifacts. #'''The Eye of Nurgle''': Once per battle you can roll 2d6 at the start of the hero phase if there are any models within 12 inches of the bearer with Disease Points. If the result is a 7, the nearest enemy model is slain. 1-in-6 chance of killing anything. Interesting as a hail mary, but even better as a psychological tool. "Are you ''sure'' you want to keep your centerpiece this close to me?" #'''The Foetid Shroud''': Pick one non-monster enemy hero engaged within 3" of the bearer during the fight phase. The enemy suffers -1 to hit, but the bearer gets +1 to hit in return. A pretty simple but effective way to nail smaller heroes. #'''The Shield of Growths''': You can re-roll save rolls if the roll is equal to or less than the number of wounds currently allocated to the model. Risky but potentially pretty useful, especially since all of your Heroes have some form of regeneration. #'''Flesh Pealer''': Roll a dice each hero phase for each unit within 6 inches of the bearer. On a 5+ the unit gains a Disease Point. Okay if you're planning on cashing on those points, but you'll need your troops to actually do the heavy work on infecting your foes. #'''The Splithorn Helm''': Improves the bearer's Disgustingly Resilient save to 4++, which makes it worthwhile for any hero expecting to take heavy fire. #'''The Fecund Flask''': You can use this once per battle at the start of your hero phase. If done, roll a dice, on a 2+ all suffered wounds are healed. On a 1 the bearer is slain. When slain, you replace the model with a Beast of Nurgle within 1 inch of the models current position. Using this when your Hero only has one Wound left can only lead to positive outcomes. Then again, how many times will a Hero survive to the start of a friendly Hero Phase with exactly one wound? #'''Muttergrub''': The bearer knows Gift of Disease as a spell, though any wizards can still learn another spell and gains +1 to casting any spells. Great if you need more casts asap but can't afford another Sorcerer. #'''Rustfang''': At the start of each combat phase, pick one unit within 3 inches of the bearer. Subtract 1 from the armor save for the rest of the battle. You can only do this once on a unit. Phenomenal, as it negates one of your Blightkings' biggest weaknesses. </tab> <tab name="Daemonic Boons"> Any '''DAEMON MAGGOTKIN OF NURGLE HERO''' (including the Lord of Afflictions and Harbinger of Decay) can be given one of the following. #'''The Bountiful Swarm:''' You can activate this once per game during the hero phase. Pick one enemy model within 3" of the hero and roll a d6. If the roll is higher than the model's wounds stat, the model dies - and if the enemy had 4 or more wounds, you get to replace them with a Beast of Nurgle. This allows you to snipe models out of units, like, say, that icon bearer from a Pink Horror unit. Go for reliable kills instead of betting on the Beast of Nurgle. #'''The Endless Gift''': The bearer counts as always being affected by the Locus of Fecundity, making it only useful for Daemon Princes and Heralds, your only heroes who can't get the Locus. #'''Noxious Nexus''': The bearer counts as two models for the sake of the Diseased rule, letting them infect enemies twice as fast. Great Unclean Ones can especially make use of this considering their massive footprint. #'''Nurgle's Nail''': Pick one of the bearers melee weapons to be the nail. That weapon triggers Diseased Weapons on a 5+ to hit now. #'''Tome of the Thousand Poxes''': The bearer knows the Gift of Disease Spell, just like the Muttergrub. Add 1 to casting rolls for Lore of Virulence spells if the target is a wizard, or the bearer can cast this spell each hero phase (but no unbinding) if they are not. #'''The Witherstave''': Enemy units within 7" of the bearer add +1 to their disease rolls, giving you a better odd of making those disease points pay off. You'll still need someone to cast spells to infest them or get your smelly boys up close first though. </tab> </tabs>
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