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===Adeptus Astartes=== The Space Marines are as tough as one can expect, and that's pretty damn tough. Nothing has a Structure of less than 3. Their short-range options tend to be a bit naff, though, so they need to keep their distance. '''Upgrades''' *Ceramite Plating- Reduces Extra Damage values by 1 to a minimum of 6+. Won't stop a lascannon or railgun shot. Would be worth it if 5+ ED were more common. As is, probably not, unless you know your opponent is bringing a Basilisk or 'eavy Flak emplacement. *Infrared Targeting- Allows you to ignore night fighting and bad weather at medium range. *Armoured Cockpit- A permanent 6+ invuln. *Veteran- A once per game reroll. *Techmarine- Once-per-game repair of 1 structure on a 5+. *Infernum Halo Launcher- A one use 6+ invuln against ammo 1, 2, or 3 weapons. '''Aircraft''' *Xiphon Interceptor- 3 Structure, and a Quad Lascannon are good points, as long as you can keep your distance. The Rotary Frag Missile Launcher probably isn't, as it has only 5+ damage. For 2 points, you can replace it with Krak Missiles for air-to-ground shenanigans or Hunter-killer Missiles for air-to-air dogfighting, though without a short-range value, your plane will turn into the flying brick it resembles at short range, or if you run out of either weapon's 3 ammo, whichever comes first. *Storm Eagle- 4 Structure, 2 transport and the ability to hover. This is your objective-grabber until the Thunderhawk arrives. Has twin Heavy Bolters for pinging sparks off enemy planes at short range, on top of the similarly-damaging Dual Frag Missile Pods, which can be replaced with the Xiphon Interceptor's missiles except that they throw out 1 extra die. *Fire Raptor- BROADSIDE MANOEUVRES! *ahem* Basically a Storm Eagle that trades up on weaponry and trades the transport out for side-mounted ball turrets. If you're skint on points, Heavy Bolters will scratch the enemy's paintwork, or if you're not, then Autocannons or Lascannons can be brought to bear. Also has Hellstrike Missiles as standard, with 3 ammo. * Thunderhawk- Oh yeah baby, it's here! It'll fulfil all your transport needs, and anything that flies in front of its Turbo-laser is going to get vaporised. Pretty hard to approach as it has all-round turrets, in addition to 8 structure points. Expensive, but what did you expect? Expect it to be a priority target, and position your interceptors to defend it. ====Age of Darkness==== What's better than having a massive cash cow of a wargame? Having it cross over to another wargame for more exposure! Indeed, there is going to be an expansion book for Aeronautica Imperialis that's going to cover the era of the [[Horus Heresy]], synergizing with the recent success of that wargame's recent relaunch.
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