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====Angry Dark Eldar VS Angry Blood Angels==== '''Blood Angels''' *2x5 Jump Pack Vanguards w. 5 Combi Meltas each + 2 powerfists *5 Assault marines w. 2 flamers *5 Terminators w. various irrelevant weapons + Cyclone Missile Launcher *2x5 Scouts *Whirlwind Hyperios Squadron w. 2 Whirlwind Hyperioses *Stormtalon Gunship (You know, the little cute one with 2HP) *2xDeath Company Dreadnoughts w. Claw thingys *Predator Annihilator *Damocles Command Rhino *Aegis Defence Line w. Comms Relay VS '''Dark Eldar''' *Beastmaster w. 2 Khymeraes, 3 RW Flocks and 3 Fiends *Cronos Parasite Engine *2 Ravagers w. Twilight Annihilators *10 Scourges w. 4 Blasters + Solarite w. Blast Pistol *8 Incubi in Raider *2x5 Warriors w. Shredders in Venoms *10 Wracks w. Liquifier guns in Raider *Archon w. Blast Pistol and Shadow Field *Razorwing Jetfighter w. Dark Lances '''Result and Revelations (TheRavenousEye)''' *Close, but ultimately a BA victory. *Combi-meltas are perhaps a bit strong seeing as they are so widely available to entire squads of Veterans. *The Cronos Parasite Engine may be a bit underpowered without the spirit probe. Either it should be given some compensation or the spirit probe should be increased in cost. Perhaps both. *The Death Company Dreadnoughts are perhaps too strong equipped with Claws and their points cost will be re-evaluated. *(TheRavensEye's Personal): Beastmasters are currently a bit awkward as their primary use is abusing the differing Toughnesses in the unit to make them able to soak up ridiculous amounts of firepower. Perhaps the optimal build for the unit should be re-evaluated. *Overall a very good game. The battle could definitely have gone both ways.
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