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==Fleshmetal Armour== [[File:Fleshmetal.JPG|300px|right|thumb|The one known exception to [[Iron Hands|"The Flesh is Weak"]].]] Essentially the Chaos Marine's take on Artificer armor, given only to champions favored by the Chaos Gods, although it would be much more accurate to call it as a type of Terminator Armour. A blast from the past editions, Fleshmetal Armour is how it sounds. After spending gods knows how long in the Warp and centuries of combat under chaos, it eventually caused a chaos marine's power armor to fuse with their own flesh, forming an incredibly hard, organic carapace, tempered by ceramite and reinforced with warpfuckery. Once a marine receives this gift, they're now more literal weapons than ever, as the armor cannot be removed anymore (since its now their second skin), condemning them to an eternity of unending war. Of course, since Chaos Marines live for that kind of thing, its more of an encouragement than anything. The only exception to this are [[Helbrute|Helbrutes]], who are driven mad by the process. Like Warp-Forged Armour, Fleshmetal Armour could heal over time due to being partially daemonic. This eases up on maintenance as wearers of this piece of equipment aren't desperate to scavenge for bits and pieces if one of their servo-motors stopped functioning. The one major downside is...well...you can't take it off now can ya? Just about any Chaos special unit or veteran has fleshmetal armour, like [[Obliterator]]s and [[Chaos Chosen]]. <gallery> File:Obliterators-2019.jpg|<center>Obliterators in Fleshmetal</center> File:ChaosMutilatorsModels.jpg|<center>Mutilators in Fleshmetal</center> </gallery> {{clear}}
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