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Warhammer 40,000/Tactics/Kill Team(8E) Chaos
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=== CD Tactics === *'''[WD2019July/Annual2019] Reality Blinks (3 CP):''' Use this Tactic when a {{W40kKeyword|CHAOS DAEMONS}} model (other than a HORROR model) from your kill team is taken out of action. Roll one D6. On a 4+ that injury roll is ignored and the model is restored to 1 wound. *'''[WD2019July/Annual2019] Cleaving Blow (1 CP):''' Use this Tactic when you pick a {{W40kKeyword|BLOODLETTER}} model from your kill team to attack in the Fight phase. Add 1 to the Damage characteristic of that model’s Hellblade, until the end of the phase. *'''[WD2019July/Annual2019] Pestilential Aura (1 CP):''' Use this Tactic at the start of any battle round. Pick one {{W40kKeyword|PLAGUEBEARER}} model from your kill team. If this model is obscured, attacks that target this model suffer an additional -1 modifier to their hit rolls, until the end of the battle round. *'''[WD2019July/Annual2019] Warp-Spawned Terror (2 CP):''' Use this Tactic at the start of the Morale phase. Add 1 to Nerve tests for enemy models that are within 3" of any {{W40kKeyword|CHAOS DAEMONS}} models from your kill team. **Pricey and niche but at least you only use it in the morale phase, so its unlikely to be wasted. *'''[WD2019July/Annual2019] Deadly Dance (1 CP):''' Use this Tactic before making a charge roll for a {{W40kKeyword|DAEMONETTE}} model from your kill team. You can roll 3D6 and pick which two rolls to use when determining this model’s charge distance in this battle round. *'''[WD2019July/Annual 2019] Mutating Fire (1 CP):''' Use this Tactic when you pick a {{W40kKeyword|HORROR}} model from your kill team to attack in the Shooting phase. Until the end of the phase, change the Armour Piercing characteristic of this model’s Coruscating Flames to -3.
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