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Warhammer 40,000/Tactics/Kill Team(8E)
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===Universal=== Everyone can use these Tactics. *'''[Core] Tactical Re-Roll (1 CP):''' Re-roll a single Advance roll, charge roll, Psychic test, Deny the Witch test, hit roll, wound roll, saving throw, Injury roll or Nerve test. Just like in vanilla 40k and just as valuable. *'''[Core] Decisive Move/Shot/Strike (1/2/2 CP):''' Three Stratagems, all of which activate in their respective phases. Pick a model; that model moves, shoots, or fights before everyone else. *'''[Core] Insane Bravery (1 CP):''' Auto-pass a Nerve test. *'''[Core] Gritted Teeth (1 CP):''' For either the shooting or fight phase, ignore hit penalties from flesh wounds. *'''[Arena] Point-Blank Overwatch (1CP):''' *'''[Elites] Outflank (1CP):''' Set up any single model out of reserves anywhere that is both within 1" of the board edge and without 5" of an enemy
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