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Codex - The Covenant
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===Vampire=== Power 9, Points per model 120 {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv |- | Vampire|| * || 6+ || * || 6 || 7 || 10 || * || 7 || 3+ |} <br style="clear: both; height: 0px;" /> {| class="wikitable" |- ! Remaining W ! M ! BS ! A |- | 6-10+ | 20-60" | 3+ | 3 |- | 3-5 | 20-40" | 4+ | D3 |- | 1-2 | 20-25" | 5+ | 1 |} :This unit contains one Vampire equipped with a Stasis Cannon, Heavy Needler and two Plasma Cannons. :'''Weapons''': {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! Range !! S !! AP !! Damage !! Type !! Abilities |- | Stasis Beam|| 36" || 5 || -2 || 2 || Heavy D6 || Blast. This weapon gains +1 to hit against AIRCRAFT units. Each time an attack is made with this weapon, on an unmodified wound roll of 6, the attack inflicts 2 mortal wounds on the target. |} <br style="clear: both; height: 0px;" /> :'''Abilities''': *Airborne: This model cannot charge, can only be charged by units that can FLY, and can only attack or be attacked in the Fight phase by units that can FLY. *Supersonic: Each time this model moves, first pivot it on the spot up to 90Β° (this does not contribute to how far the model moves), and then move the model straight forwards. Note that it cannot pivot again after the initial pivot. When this model Advances, increase its Move characteristic by 20" until the end of the phase βdo not roll a dice. *Hard to Hit: Your opponent must subtract 1 from hit rolls for attacks that target this model in the Shooting phase. *Vampire: You can add 1 to hit rolls for this model when targeting an enemy in the Shooting phase that can FLY. *Gravitic Propulsion: Before this model moves in your Movement phase, you can declare it will hover. Its Move characteristic becomes 20" until the end of the phase, and it loses the Hard to Hit and Supersonic abilities until the beginning of your next Movement phase. *Crash and Burn: If this model is reduced to 0 wounds, roll a D6 before removing the model from the battlefield; on a 6 it crashes and explodes, and each unit within 6" suffers D3 mortal wounds. :'''Faction Keywords''': COVENANT :'''Keywords''': VEHICLE, FLY, AIRCRAFT
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