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==Enemies== <div class="toccolours mw-collapsible mw-collapsed" style="100%"> Rivals, bosses, and in-laws <div class="mw-collapsible-content"> ===Yven of the Bleu=== A Bretonnian/French/HON-HON-HON knight who is obsessed with blue-themed princesses. In vidya/tabletop rules has a 1/10 chance of showing up in your adventure as a random encounter, and a 1/4 chance of showing up once you reach a blue princess. Yven is swarthy, witty, and crafty. He's not necessarily better than you, but his above-average jack-of-all-trades qualities give him a chance to best you however you choose to engage him, if you choose to at all. You can engage him in a conversation to use reason or charm to convince him to leave or join you, or the princess to come with you rather than him. You can wrassle him or engage him in a duel. You can try to trick him. Whatever you choose, be sure to give it your all because he's pretty good at what he does. <gallery> Image:Yven of the Bleu 1.png Image:Yven of the Bleu.png Image:Yven of the Bleu 3.png </gallery> ===Boss Dragon Knight=== Originally a modification to another artist's non-Towergirls piece (which will not be linked here for that reason), Boss Dragon Knight is a powerful warlord answering to Dragon Queen. The last time the Towers appeared, Dragon Knight (a human Knight themed with Dragon obsession) and Prince Knight (a noble and dashing hero) were among the Knights that rescued the Princesses within. Prince Knight rescued the Human Princess of that day and had a child with her while Dragon Knight rescued his era's Dragon Princess, a multi-headed Dragon with strong aspirations. Seeking to please his beloved, Dragon Knight abducted and sacrificed every Knight and Princess of his generation, including Prince Knight and the Human Princess of that time, in order to make his Dragon Princess more powerful and gain control of the Towers. Dragon Princess, now Dragon Queen, refused to marry him however and in time treated him as a mere servant as the Boss of her minions while she bedded anything that struck her fancy. While it is possible the Dragon Princesses of your time are his daughters, so could almost anything else that visited Dragon Queen's chambers. There's no way of knowing if he really is their father or not (there actually is, but he refuses to accept that fact and will claim he is, or if pressed nobody will ever know, despite any evidence other than proof he really is). A darker version of this exists, where Dragon Queen and Boss Dragon Knight are ancient beings who came about during or before the first era of oral histories. The basic premise remains, although Dragon Queen and Boss Dragon Knight spent their immortal youth destroying entire civilizations and becoming the embodiments of tyranny and chaos to all peoples. It's thanks to them that the Tower customs exist. In this version, them falling out of love happened very recently (around the same time of the death of Princess Knight's grandfather and grandmother), with the Princesses still as young women born in this age and mature (whatever age of consent for Dragons is) in time for the Tower generations. Boss Dragon Knight has become a bitter, spiteful failure who resents his position as a slave to the creature he rescued in her time of need and made the ruler of a massive kingdom. Boss Dragon Knight is a powerful martial warrior, although he lacks much beyond that except some minor powers the Dowries his Dragon granted him while she was still his Princess and he was still her Knight. By rescuing Knight Princess, it is mandatory to fight and defeat him although his ultimate fate is yours and hers to decide. By marrying a of the Dragon Princesses you also encounter him, although this meeting goes the way you want it to; the Dragon Princesses have some fondness for him as he is the one who changed them, fed them, bathed them, and otherwise did all of the raising that Dragon Queen was uninterested in. He hates you bitterly for being the success he never was, while Dragon Queen judges you to decide if you are worthy of her daughters. You can kill him to take his place or to end his miserable life, you can cuckold him by seducing Dragon Queen and possibly even destroy his last tatters of pride by marrying her and becoming King of her kingdom, you can endear yourself to him by proving you are a good spouse for his(?) daughters then you can gain a powerful ally full of wisdom and even a father figure, and if you so desire you can play marriage counselor and make him and Dragon Queen reconcile and finally marry as equals. However you go about it, Boss Knight remains a boss encounter. ===The Necromancer & The Skeleton King=== An anon on 8chan created backstories and descriptions of the various Undead kingdoms as well as others, most notably involving a powerful Necromancer named Dorian (who is almost never referred to as such). Since then the character has been referenced several times by many others, giving him Towergirls canonicity (as canon as anything really is). Many, MANY years ago a Necromancer raised an army of the Undead and ran amok through the High Forest Kingdom of the Humans. Undefeated and tiring of the bureaucracy and politics involved in conquest, he ordered the Zombies of his army bury themselves near the pass where he lead his fleshless minions, immune to the cold and the magic of the barbarians who called the mountain passes home, and retreated to an ancient fortress in the frozen north. Called the Frozen Church, it was once the lair of a powerful Ice Dragon Freya and lay situated far from any safe roads where comfort could be found making it all but unassailable for the living. The origin of the name may come from its cathedral appearance, the fact Freya sought godhood, and/or the massive fields of ornate graves kindly Freya dug for foolish Knights who came to slay her. Then one day, a band of Knights who came to for a fight found the structure completely empty, with its furnishings intact. Fear of the Dragon's return and no promise of glory in the frozen landscape kept any others from returning until the Necromancer made it his home. Although the Humans sent armies of Paladins to assail the land and burn any dark tomes the Necromancer may have found, no army was ever able to come within sight of the Church. They returned to their kingdoms, and no word was heard from the Necromancer again and he was mostly forgotten. The Ghosts and Spirits of his army did not remain with the group and without command simply drifted away, held together by the will of a single female ghost. They settled at a Chateau near the entrance to the pass leading to the Frozen Church, forming a massive haunting Kingdom of Ghosts where the female spirit that brought them there became their Princess. In time the Necromancer became an Undead himself, a spiritual leader to the Undead races. Constructing a wise and powerful Skeleton named the Skeleton King to oversee military matters and a large family of Skeleton daughters the Necromancer retired to spend time with his family...and play video games/troll Humans on forums and fap to increasingly strange pornography on his [[Necroputer]]. Meanwhile, the Zombies left behind wound up unintentionally building their own Kingdom mostly beneath the ground and partially above after accidentally tunneling into a Human settlement. Unable to communicate with the Paladins who came to SMITECLEAVESMITE them, the more intelligent Zombies who served as Necromancer's officer corps(e) used the parts of the slain Zombies to create a Zombie Princess that could attempt diplomacy with the living. Lured by the promise of freedom from the living, free-willed Undead of all kinds traveled to the lands of the Frozen Church, the Forgotten Garden, or the Underkingdom and swore fealty to the Princesses and Necromancer, constructing thousands of small fiefs and castles in the frozen landscape mimicking those of the breathers in their sunny valleys. Necromancer's oldest daughter, the Skeleton Princess, spent the most time with him early in his time at the Church when he hadn't finished reading the libraries yet, and when he was away she would unbeknownst to her father peruse the erotic collections and develop a great lust which lead her to ask to be the envoy through which the Undead would establish friendly relations with the Humans. After some time at the embassy with her Zombie cousin, she was kidnapped by Dragons and left in a Tower to await rescue. With the return of the Towers and the abduction of the three Undead Princesses, it won't be long (by immortal reckoning) before Skeleton King and Dorian act. Much like Dragon Queen and Boss Dragon Knight, the details of the encounter are left to the player to decide. Will you two bond over being perverted lunatics who crave power and watch [[Blood Bowl]] together on Thanksgiving, or will you kill him and pose above his body holding your sword in the air as his daughters hold on to your legs? <gallery> Image:Towergirls Necromancer.jpg Image: NecromancerBoss.png </gallery> ===The Dark Queen=== One of the bosses from the fan expansion chart, she is the ruler of the "Stygian" type enemies (basically eldritch creatures and aberrations). She's an eldritch abomination sealed away long ago by some ancient hero, but has now been released from her prison and attempting to summon the god of primal chaos to end the world as we know it. The summoning ritual probably involves sacrificng several princesses, which would obviously bring her to conflict with the knight (if, you know, ending the world wasn't enough), and it's up to the knight to stop her. Whether this is by slaying her or seducing her is up to you. If the knight does manage to recruit her to his cause, he will gain the Defiler of Flesh, a magic "wand" that is based on DnD's Defiler of Flesh, with pretty much the same powers (ie. ability to mould the flesh of the target in almost any way you wish). Slaying her instead gives you a book that allows you to summon powerful abominations to fight for you. <gallery> Image:DarkQueen.png Image:Towergirls_DarkQueen2.png </gallery> ===The Dragon Queen's Lieutenants=== A more recent developement in the Towergirls universe. Having learned from her past attempt to destroy the world of Corona, the Dragon Queen has since recruited four lieutenants to serve her. While the actual degree of loyalty for the queen varies wildly among them, they are each immensely powerful and seem more or less content to do her bidding. 1. '''The Dark Sorceress'''- Foremost of the Dragon Queen's lieutenants, the Dark Sorceress is [in fact] one side of the personality of the legendary Human Queen. Determined to leave a lasting impression that would hang about forever, the Human Queen undertook a great pact that saw her divided into three separate beings- the Queen (her violent side, which now features on the latest version of the Human Princess' chart), the Mother (her loving side) and the Mage (who is now the Dark Sorceress). While the first two personalities found life to be pleasant, the Mage found her original form's legacy to be far more impressive than anything that could've come from her. Eventually, she came to loath humanity, culminating in a desire to extinguish her forebear's legacy by any (and, if need be, all) means necessary. She mostly concerns herself with the human races, seeking to unmake the Human Queen's legacy by turning the souls of the heirs irreversibly Undead. 2. '''The Mad Necromancer'''- Next of the Dragon Queen's lieutenants, the Mad Necromancer is a spectral being of unknown origin (though rumors persist that he was the fool responsible for unleashing the dark god Pridellius, that he was the former Fairy King driven mad, or a fusion of both) who is hell-bent on finding a way to raise the dead from the fey (which, currently, is impossible!). While his motives and past are shrouded in mystery, he is at least partly responsible for unleashing the hellish corruption called the Haunt upon the world of Corona, and even now seeks to spread it. His goal ultimately seems to be gleaming secrets into the nature of undeath and determining a method to create fey undead. Other than that little is known. How mysterious. 3. '''The Arcane Puppeteer'''- third of the lieutenants, and easily the closest one to the Dragon Queen (as well as her closest [and only] friend and former nanny), the Arcane Puppeteer was a guardian given to the Dragon Queen, apparently before a cataclysm that ultimately doomed the Dragons to extinction [the princess excluded]. Charged with watching over her before Dragon Queen had even hatched, the two would later work shoulder to shoulder, seeking to recreate the dragon race. The queen's endless attempts largely ended in failure, though it did create several lesser drake species. In a fit of unbridled fury, the Dragon Queen neglected her failed creations, which came to turn against her and left her for much greener (and decidedly less painful) pastures. Somehow survived and went into dormancy when the Dragon Queen was first defeated. The Arcane Puppeteer prefers to stick to the shadows, disrupting the kingdoms of Corona via mind control and general magic fuckery. Given its gift in possession and subterfuge, as well as its complete loyalty to the Queen, any adventurer will be hard-pressed to humble the machine (despite its damaged appearance). 4. '''The Beast King'''- last (but certainly not least) of the lieutenants, the Beast King is the last of the Primians- less of a species, and more of a select group of "first beings". As his kind was allowed to transcend the mortal plane the Beast King was charged with preventing the mortal races from succumbing to war's cruel tendencies and thus drowning Corona in an endless tide of bloodshed and misery. At first, his reign was an enlightened one, and the king only wished for Corona to know naught but peace. Ironically, he succeeded, but his unprecedented success would prove to be the greatest failure of all time. For a brief while, the people of Corona lived in harmony, refusing to harm each other. Alas, as the years turned to centuries, the people began to ignore the Beast King's warnings in concern to war and strife, instead opting for independence and turning their greedy eyes towards their neighbor kingdoms and slaying their opponents (real and imagined) without thought. With his "people" gone from this world, the Beast King abandoned the brittle peace that his kind had worked for, instead allowing the mortal races to slay one another- to him, they were already dead. Heartbroken by his success having turned sour, and filled with naught but spite for the kin he had amongst the firsts (who, in his eyes, abandoned him to a Sodom of endless suffering), he instead works to recreate something that, in all honesty, was never real- a "paradise" where all obeyed him. He intends to become king of ALL Corona and will do whatever it takes to make this happen. To that end, he has allied himself with the Dragon Queen, and seeks to rally the beast races back to his service and reshape the world in his own twisted image. Alas, it is a dream that is doomed to fall apart; contrary to what he believes, the Beast King isn't quite God-King material (though his refusal to accept advising or reason has long since blinded him to that fact), and it's doubtful Dragon Queen would cede that much control over Corona. </div> </div>
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