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=====Adeptus Ministorum===== *'''Ministorum Priest:''' The Priests' War Hymns grant +1 attack for every Astra Militarum infantry unit within 6". These guys are useful if you think there's high probability that your boys will charge or be charged. **Priests synergize well with {{W40Kkeyword|Catachan}}, especially when taken with Straken for A3 on your basic infantry during the fight phase. He's also great at accompanying Bullgryns, Ogryns, and Conscripts; in fact, he's a must for any infantry units you plan on getting in close combat. He also buffs nearby {{W40Kkeyword|Adeptus Ministorum}} infantry, too, so there's obvious synergy with their dedicated close-combat units as well. **Be sure and use the Index datasheet for the priest rather than the crappy Codex version if you want access to eviscerators, bolters, plasma guns, combi-weapons, etc. *'''Crusaders:''' A dedicated close-combat unit that with S3, T3, WS3+ with a 3++, a single wound and a power sword. They have two attacks base and the Zealot special rule. While not as tough or strong as Bullgryns, they do have access to the Index version of the Sisters-exclusive Index '''Act of Faith''' rules: at the start of your turn roll a D6 and on a 2+, you can immediately take an out of sequence action (move, shoot, or fight) or bring back a dead model. Per the Index rules, you'll only get one Act of Faith per turn, no matter how many units of these guys you have. **These guys can easily overwhelm their points in MEQs on the charge, and they love taking Priests with them. They can be made even tankier by using Psychic Barrier (as unfluffy as it may be to have them tolerate the presence of Psykers). **They're one wound wonders, but you can bring one back each turn on a 2+ so long as the unit hasn't been destroyed. They're not quite as points efficient as Bullgryns, but they can come back from the dead, and they have an easier time fitting into your list, as they can be taken in groups of 2-10 and are cheaper per model. **It should be notes that Zealot takes place in the first round of a combat whether your squad charged or was charged. So a solid tactic is to screen these guys in front of a character or valuable unit and let them soak up a charge during your opponent’s turn, where you’ll re-roll hits. Then, at the start of your next turn, fight again on a 2+. Remember that Act of Faith takes place at the start of your turn, BEFORE your movement phase, so if you wipe out your opponent’s unit you can consolidate, move and then hopefully charge, once again gaining your re-roll to hit. **'''BIG CAVEAT HERE:''' Crusaders got a major overhaul in the {{W40Kkeyword|ADEPTUS MINISTORUM}} Codex. Acts of Faith were completely reworked, Crusader squads are capped at 6 dudes and a lot of their rules were adjusted or removed. Most importantly, how only one Battle Enclave unit can be included in a Detachment without a {{W40Kkeyword|Ministorum Priest}} and take up no Detachment slots if there is one. There's been no mention in any of the FAQs if the new {{W40Kkeyword|ADEPTUS MINISTORUM}} datasheet completely overrides the old {{W40Kkeyword|ASTRA MILITARUM}} one or if you are meant to use one or the other, so be very careful about taking these guys until GW clarifies the situation. *'''Gotfret de Montbard:''' A unique Crusader from the Blackstone fortress escalation box. He has Crusaders stats including Zealot, Acts of Faith and Shield of Faith, but with 4 Wounds and Attacks , every hit of a 6 scores 2 hits and is a {{W40Kkeyword|CHARACTER}} so he's safe from enemy fire and can Heroically Intervene. However, he suffers the same issue that has been stated many times in both the Guard and Sisters tactics guides: S3 Power Sword attacks just don't do enough, even if he can deliver a ton of them. For 35 points not a terrible choice, very fluffy if you're building a Feudal World melee regiment, but your Elite slot is crowded as is and cheap as he is, you have access to cheaper units that support your army. **Alternative take: He's a 35 point character with a 3++ and the ability to hold his own vs small elite squads of objective takers. You can easily place him on a backfield objective and have him survive some flanking maneuvers.
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