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===Pilots=== *'''G4R-GOR V/M:''' (''H&A'') Gar-Gor? Vim? An init 0 droid built around blocking. When he defends, each other adjacent ship takes an automatic crit. It's good to have a Quadjumper able to tractor enemy ships into Range 0 of him. Be sure to put [[Commissar|R5-TK]] onto a ship that can double-tap and get [[Lulz|instant double-crits against anything he's touching]]. *'''Sunny Bounder:''' Quite the oddity, a unique pilot with a whopping Init 1. Probably because she's actually a swoop racer and legbreaker, not a pilot. Has a very gambling ability, once per round after rolling or rerolling, if all your dice have the same result showing, you add one. This lets you pull some crazy moves out of your ass if your dice are hot, or can be combined sneakily with rerolls to give you an extra die if you blank out. She's cheap enough you might consider it over a generic just to get lucky sometimes. **Acquire target lock, fire, get all hit results, ability adds another hit, use target lock to reroll one die, get a hit, [[Profit|ability adds ''another'' hit]]. *'''Cartel Spacer:''' Your basic, Init 1 generic. *'''Inaldra:''' The Tansarii Point commander, who is somehow not as good as her other pilots. Her ability is to suffer 1 damage when attacking or defending to reroll any number of your dice. Her ability doesn't seem very attractive for such a fragile ship, but she can come through in the clinch. *'''Tansarii Point Veteran:''' Members of the Car'das smuggling cartel who defeated Black Sun at Tansarii Point Station. Their Scyks are silver with a brick-red front. Init 3 generic with Talent. *'''Laetin A'shera:''' An NPC in Galaxies, just a pilot for the Car'das. His Scyk is mostly silver with flaking green on the wings and orange lines on the front. When he performs or defends against a missed attack, he gains 1 evade token. Cluster Missiles and Munitions Failsafe is hilarious on him. And Juke. Definitely Juke. Or Snap Shot. Snap Shot has a decent chance of getting a bonus evade before Engagement even begins. *'''Quinn Jast''': A relative unknown pilot, other than they are a lady. Dr. Quinn Missile Woman can receive a Weapons Disabled token at the start of the Engagement phase to recover a charge on ''any'' upgrade. There's torps and missiles, obviously, but the charged Mods and Talents certainly deserve a look. **Afterburners + Fearless = Witnessed **A recoverable Stealth Device can cause [[RAGE]] on the other side of the table, especially if Serissu is backing her up. **Crack Shot, obviously. *'''Genesis Red''': Another Galaxies NPC, a male crimeboss on Tansarii of an unknown species. His ability grants him a number of evade and focus tokens equal to the ship he target locks when he locks them, making him a great hunter for token stackers. Pretty much any ordnance is good on Red. *'''Serissu:''' A female [[Furry Pirates|Bothan]] who <strike>died to bring you this information</strike> gave players learning to fly in Star Wars Galaxies a tutorial before giving them a Scyk on Tansarii. Hers is silver with a burgundy front. With her, you get a defensive version of Howlrunner where she can let range 0-1 friendlies reroll a single defense die.
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