Editing
Warhammer Fantasy Gods
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Dwarfs== The gods of the [[Dwarfs]] are mortal Dwarfs who attained godhood, and as such are referred to as Ancestor Gods. They have only three main ones with lesser ones as their family (plus one guy whoβs just kind of there) , but Dwarfs can invoke the names of their own heroes and ancestors religiously as well. * '''[[Valaya]]''' Goddess of hearth, home, brewing, healing, defending against Chaos, and basically every single other thing the other two don't do. Settled the first and greatest Dwarf Holds, ancestor of the greatest Dwarfs, invented the Dwarf written language and every other aspect of their culture. The least important god because...[[Fail|reasons]]. In End Times she was discovered to be slumbering by [[Queen Neferata]] in a long-forgotten Vault in a ritual to charge up a magic gate and create a new golden age for Dwarfkind. After a battle between Nef, [[Night Goblins]], and [[Thorek Ironbrow]] the Dwarfs were left dead and Valaya's divine power was consumed by [[Nagash]]. She didn't receive an [[Age of Sigmar]] resurrection, because [[Fail|reasons]]. * '''[[Grungni]]''' Dwarf smith god. After Valaya invented runes, he figured out how to smith them into objects to give Dwarfs magic. Fought in End Times, but survived into Age of Sigmar. * '''[[Grimnir]]''' Dwarf god of war. After Valaya invented [[Book of Grudges|Grudgekeeping]] he became the patron of them. Became the first [[Slayer]], has a fortress inside of the Warp where he endlessly slaughters the forces of Chaos. Gave up his divinity to [[Gotrek & Felix|Gotrek]] in order to die in the final battle after Gotrek died and avenged his own sin, and in the final battle all Grudges were considered resolved. Gotrek/Grimnir survived into Age of Sigmar where he sat on Sigmar's council until he got bored and was sent to kill a giant monster, causing both to explode and spread throughout the Realms whereupon the mortal Dwarfs who are his devotees collect his parts to reassemble him. Judging by Realmslayer, the Grimnir seen in AoS was the original one with Gotrek merely acting as a vessel for his power, although it seems like Grimnir might have had further plans for Gotrek that have yet to be revealed. * '''[[Gazul]]''' The Dwarf god of Death. Lived in the time of the trinity, and created the written version of their names as well as the concept of venerating your ancestors. His faith includes the '''Order Of Guardians''', the Dwarf equivalent of Witch Hunters. Every Hold and most settlements, any place that has a place to honorably bury dead Dwarfs in fact, has a shrine or temple to him. * '''[[Morgrim]]''' God of Engineering. Oldest child of Valaya with Grimnir, personally invented Bolt Throwers and Dwarf Catapults/Stone Throwers (which later became Grudge Throwers). Was Grimnir's companion on the way to close the Warp Gate, but Grimnir forced him to turn back and return home. All Engineers are basically priests of Morgrim, since his teachings are a code of conduct for the craft. Liberal Engineers are considered heretics (but not the kind you shoot, just the kind you shout at) by conservative Dwarfs for their loose interpretations of scripture. * '''[[Smednir]]''' God of smelting and metalworking. Middle son of Grungni and Valaya. Smednir created the tools that Thungni and Grungni inscribed their rune magic on, and among the greatest creations of the trio of laborers is [[Ghal Maraz]] itself. Smednir's shrines and temples are basically just extensions of those of Grungni's, since the two are inseparable in theme. * '''[[Thungni]]''' God of Runesmithing. Youngest son of Grungni and Valaya. During the settling of the first Holds he descended into a mystical realm called "Ankor Byrn (Glittering Realm)" where he discovered the ability to forge his mother's language with magic to create runes, although it was his father who later turned the discovery into a science and art. Only descendants of Grungni like himself were capable of learning Runesmithing. All Runesmiths are basically priests of Thungni, like Morgrim's Engineers. Unlike all the other gods who are friendly with the faiths of the allies of the Dwarf race and enemies of those who are Dwarf enemies, Thungni's cult has an additional enemy; non-Dwarfs who try to learn or succeed at making rune magic. This includes human wizards. *It should be noted that the eldest son of Valaya (with Grungni) is [[Grombrindal|Snorri Whitebeard]]. He did not get to be a god as he had the duty of ruling the Karaz Ankor after his parents departed. * '''[[Horned Rat|Skavor]]''' An ancestor god who had no talent in crafting using non-living materials but a talent for fleshcrafting and chaos magic. His use of fleshcrafting and chaos magic got him exiled by the rest of the ancestor gods so he fleshcrafted himself into a rat-like abomination and created the Skaven to wipe out the rest of the dwarves out of spite. This is the only known Ancestor God that is shunned and hated by the dwarfs.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information