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==Gameplay== The game is essentially Warhammer Fantasy [[Diablo]]. The game allows us to play six classes, all of whom are represented by named characters who all fought alongside Magnus at Kislev. * '''Konrad Vollen (Empire Captain)''': A worn-down [[Reikland]]er who sided with Magnus for the sake of a united Empire. He's pretty much the archetypal soldier, a man who fought the forces of Asavar Kul with only his sword and shield. His special ability lets him build up charges for his shield bash, which he can then use as a sort-of projectile that stuns foes. * '''Elontir (High Elf Archmage)''': The resident wizard, a disgraced mage who was consumed by his ego and was exiled after losing control of himself in a magical duel. He joined the Empire because of his belief that Teclis' authority could end his exile. His special ability lets him direct the trajectory of certain spells, letting him maximize their damage. * '''Elessa (Wood Elf Waywatcher)''': A free-roaming ranger who left [[Athel Loren]] in search of adventure. Her special ability lets her roll to dodge enemies, but she also has the assistance of a sprite for free energy and the ability to summon dryads. * '''Bragi Axebiter (Dwarf Slayer)''': A bitter dwarf who undertook the Slayer Vows after losing his entire family in Kislev and now seeking his doom in combat against Kul's remaining champions. His special ability is the ability to throw his axes like grappling hooks, letting him compensate for his stature by throwing himself headlong into the fight. He also develops a berserker rage (and energy for his powers) as he fights on, but it drains quickly if he doesn't keep fighting. * '''Keela Gunnarsdottir (Dwarf Engineer)''': A runaway dwarf who joined the Nuln gunnery school and naturally joined Magnus in achieving glory. Her special ability is a boiler that builds in pressure as she fights - you can choose to either vent that steam in everyone's face or let it build up until it explodes. She also has the ability to build turrets to fight alongside her. * '''Jurgen Haider (Human Witch Hunter)''': The DLC character, an inquisitor who fought to protect the citizens from the things that lurk in the night. Quite unique in that his central mechanic involves swapping between two fighting styles: fencing with a rapier and dagger and shooting with a pair of pistols. There are even a few perks that incentivize swapping between them.
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