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===Leader=== '''''Kavalos Deathrider Hekatos''''' *'''Stats:''' Movement 8"; Toughness 5; Wounds 30; 240 Pts. *'''Weapons:''' **''Nadirite Blade''-Range 1"; Attacks 4; Strength 4; Damage 2/4 *''Fighter Commentary''-One of two leader options you can take with this Warband, the Deathrider Hekatos is in an odd position. His high movement can be very valuable for this Warband, and at Toughness 5 and 30 Wounds, he is a fairly durable leader. His damage output is pretty average, even for a leader, and below-average when you consider his cost. His biggest disadvantage (which also applies to Deathriders in general) is the fact that he is a Mounted fighter. This means that he cannot Climb any terrain features. In Warcry, where the board is very small and terrain will often take up large portions of the board, this will mean that he will often be extremely limited in his movement capabilities. Even with Movement 8", he will be force to maneuver around obstacles and other terrain features which most other fighters can move through with ease. It also means that he will not be able to attack targets above him, which in some cases can ''COMPLETELY'' negate him wholly as a fighter. The ''only'' terrain board on which he can excel is [https://www.games-workshop.com/en-US/Warcry-Shattered-Stormvault-2019 the Shattered Stormvault]. Given that this set is NOT the baseline/starter set terrain set, chances are it won't be played very often (this is assuming you're using official GeeDubs Terrain to play on). He is also far more expensive than the other leader option. Given the fact that the Mortek Guard Hekatos can also confer '''[Triple] Unstoppable Advance''', he doesn't offer anything unique either. Overall, an overcosted leader hampered by a very serious movement limitation in a Warband which can struggle with board control and movement. Here's to hoping some updated rules regarding mounted fighters happen someday. '''''Liege-Kavalos''''' *'''Stats:''' Movement 8"; Toughness 5; Wounds 32; 250 Pts. *'''Weapons:''' **''Sword''-Range 1"; Attacks 4; Strength 4; Damage 2/5 *''Fighter Commentary''- '''''Mortek Guard Hekatos''''' *'''Stats:''' Movement 3"; Toughness 5; Wounds 20; 180 Pts. *'''Weapons:''' **''Nadirite Blade''-Range 1"; Attacks 4; Strength 4; Damage 2/4 *''Fighter Commentary''-The second leader this Warband can take and the one you will take. While his movement is below average, he has above-average toughness. His damage output is also relatively average for a leader. His real value comes in the ability to spam '''[Double] Shield Wall''' and '''[Triple] Unstoppable Advance'''. He is obviously meant to be used as a support leader, lending his battlegroup and his other fighters crucial buffs to both Toughness and Movement. '''[Triple] Unstoppable Advance''' should almost always be used in the first battle round, to get both himself and his battlegroup into position for future battle rounds. It can also be used if you need to pursue a high-value target or move to a new objective in Battleplans which has shifting objectives. Given the inherent defensive advantages, the Warband has, putting him with a few fellow Mortek Guard makes for a solid objective-holding Battlegroup. Works best in conjunction with Mortek Guard given the synergy of '''[Double] Shield Wall''' but an interesting tactic may be to put any Deathriders you may be fielding in his battlegroup so that he can give them '''[Triple] Unstoppable Advance''' given the fact that it is a board-wide ability. '''''Mortisan Bonshaper''''' *'''Stats:''' Movement 4"; Toughness 4; Wounds 20; 185 Pts. *'''Weapons:''' **''Arcane Bolt''-Range 3-7"; Attacks 2; Strength 3; Damage 3/6 **''claw''-Range 1"; Attacks 3; Strength 3; Damage 1/4 *''Fighter Commentary''- '''''Mortisan Soulmason''''' *'''Stats:''' Movement 4"; Toughness 4; Wounds 25; 200 Pts. *'''Weapons:''' **''Arcane Bolt''-Range 3-7"; Attacks 2; Strength 3; Damage 3/6 **''Staff''-Range 2"; Attacks 3; Strength 3; Damage 2/4 *''Fighter Commentary''- '''''Mortisan Soulmason''''' *'''Stats:''' Movement 4"; Toughness 4; Wounds 20; 195 Pts. *'''Weapons:''' **''Arcane Bolt''-Range 3-7"; Attacks 2; Strength 3; Damage 3/6 **''Staff''-Range 2"; Attacks 3; Strength 4; Damage 2/4 *''Fighter Commentary''-
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