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==Monsters== '''Octoroks:''' Just like their name suggests, Octoroks are large octopuses that spit rocks at you. '''Moblins:''' Started out as basically [[Orc]]s with bulldog faces. In more modern times, their faces have become more pig-like, similar to many common portrayals of Orcs, but they also started getting bigger, and often take the role of [[Ogre]]s. They are commonly armed with spears and may throw them at Link. '''Bokoblins''' are the most recent form of the basic Mook once Moblins got promoted to Giant Mooks. They are typically larger than [[Goblin]]s, but smaller than Orcs. '''Lizalfos''' are [[lizardmen]], a common trash mob but not as trash as bokoblins. BOTW gave them an added camoflage ability when stationary. '''Hinox''' are giant [[cyclops]], though high giant can vary. Usually a miniboss. '''ReDead''' are zombie-like monsters whose gaze causes Link to paralyze in fear. A mummy variant called Gibdos operate in much the same way. '''Stalfos''' are skeleton warriors; BOTW expanded on them by making undead versions of the common trash mobs instead of one generic skeleton type enemy. Stal-type enemies are typically weak but can surround you if you're unprepared. '''Armos''' are statues that come to life to kill you. Usually difficult to fight due to being made of stone, but usually have a weak spot somewhere. '''Wizzrobes''' are enemy wizards, usually with range attacks of a single element, and like to teleport. '''Poes''' are ghosts that carry spoopy lanterns; they can shift through walls, disappear, and their souls are commonly used as a form of currency to the right buyer. '''Chuchus''' are slime enemies, more like the Slimes of Dragon Quest than [[Ooze]]s. Many Chuchus are elemental(Ice, Fire, Electricity, etc...), and their jelly can often be harvested. '''Keese''' are annoying goddamn bat-like enemies. Usually, they are minor nuisances, unless there are a lot of them. Often come in elemental varieties, and are rarely associated with Demon-like enemies called '''Vires'''. '''Like Likes''' are weird tube-like enemies that look like a semi-gelatinous length of the intestine, kinda like enormous leeches. They have a habit of swallowing Link whole and eating his shield or other equipment. One variant has a lure with a Rupee-like grown on the end and will eat your rupees if they catch you. '''Wallmasters/Floormasters''' are giant disembodied hands that will grab Link and carry him off, dumping him at the beginning of the dungeon or another pre-designated location. '''Cuccos''' are... Chickens? Yes. But hurt one, I fucking ''dare'' ya. '''Wizzrobes''' are humanoid creatures that resemble cloaked men/birds and attack by casting spells of varying kinds. They may also teleport or run in thin air. '''Darknuts''' are humanoid swordmasters clad in heavy armour that typically wield a large sword & shield. Their armour renders them impervious to damage to all but attacks from the rear, and they're some of the more dangerous enemies encountered. Some depictions have them strip their armour after a successful rear strike, increasing their agility thereon. '''Dodongos''' are large dinosaur-like monsters with tough hides. Don't bother trying to kill them with your sword, just throw bombs down their throats. '''Peahats''' are flowers that fly around like helicopters. '''Lynels''' are [[Centaur]]s with Lion heads, similar to <s>[[Chakats]]</s> D&D's [[Wemic]]. They're typically among the most dangerous enemies found in the overworld.
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