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===Pit Slaves=== A particular sub-category of non-servitors includes '''Pit Slaves''' which are a playable faction in the [[Necromunda]] tabletop game. They represent those indentured cyborgs who have liberated themselves from their masters but found that the only people who would take them in were more of their own kind, thus they group together into outlaw gangs. Occasionally these gangs also include [[derp|"escaped"]] Servitors as well, but clearly they've just been stolen. Despite being outlaws, having mostly bionics does have clear advantages. Firstly, they don't require as much nutrition to keep the fleshy parts, so they are actually cheaper in terms of gang upkeep. Second, they have most of the weaponry they need built-in so they don't have to worry about finding arms and equipment from black-market traders. Even Pit Slaves who were liberated from non-combat jobs can find they have an impressive arsenal built in: Foundry slaves have giant hammers/mallets built into their arms, mining slaves have rock drills that can core holes out of victims, while even agricultural pit slaves get pruning shears which also function really well at snipping people's heads off! Originally, the Pit Slave appeared in the Outlanders expansion for OG [[Necromunda]] as a single hired gun. Andy Chambers would follow up with an article on playing whole gangs of escaped Pit Slaves in the pages of [[White Dwarf]], which would later be updated and re-released in the online Necromunda [[netzine]] Gang War in the article "Blood and Iron Take 2" by Robert J. Reiner. For more information on these guys, [[Pit Slave|see their main page.]] [[Category:Warhammer 40,000]] [[Category:Imperial]] [[Category:Dark Mechanicus]]
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