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==Resident Evil 2== After the disaster of RE1, Umbrella fucked things over for Raccoon City even further when they inadvertently caused the biggest biohazard disaster in history: in one of their secret labs under the city, a top researcher named William Birkin was working on a prototype super-virus that would put the T-Virus to shame. However, he was being too slow to deliver on this "G-Virus", and Umbrella grew suspicious that he was planning to betray them by selling it to a rival company. So, they sent in a commando team from their private paramilitary forces to take the G-Virus from William, by force if need be. Shot in the struggle, William injected himself with a G-Virus sample and transformed into a hideous mutant, which slaughtered all but one of the commandos - but caused a T-Virus leak that leads to a wide-scale infection, devastating the city. Into the chaos comes Claire Redfield, younger sister of Chris Redfield above. Sherry Birkin, the daughter of William Birkin. Leon S. Kennedy, a rookie cop on his first day in the force. Lastly Ada Wong, a mysterious woman working as a spy for a rival organization. These four must now forge alliances and find a way to get out of the city. Opposing them are the various legions of undead and mutated creatures, most of whom evolve to be deadlier as time passes. William Birkin, who is now too far gone and has devolved into a strong but cunning Bio-organic weapon. And Mr. X, a humanoid bio-weapon called a T-103, an upgraded version of the "Tyrant" faced by Chris and Jill, deployed by Umbrella to tie up loose ends in the RPD. The Tyrant is particularly unique in that he doesn't look like an abomination against nature. Instead he's a tall, trenchcoat-clad giant of a man that silently lumbers towards you, akin to something like Jason Vorhees or Michael Myers, only with more violent punching. He's also a total trooper as after getting downed; he'll dust himself off and continue his chase towards you at a later time, also imitating the two horror stated icons previously. That is until you dunk him into a smelting pot, where he stops being cool as a cucumber and simply decides to [[Rip and Tear|tear you apart with extreme prejudice]]. The last of the lesser-known but important survivors is one of the Umbrella Security Service Commandos, codenamed "HUNK" and popularly known as "Mr. Death", due to his track record of undertaking Umbrella's most dangerous missions, with him typically being the only one to survive upon completion. Despite being injured by Birkin, alone, and surrounded by a town's worth of bloodthirsty monsters: HUNK managed to survive and outwit his adversaries and call in an extraction to evacuate a G-Virus sample for Umbrella. This would be his last canonical appearance as HUNK proceeds to drop out of the story entirely, being only briefly mentioned in files in later games. Still, due to his generally cool attitude and SAS-style appearance, he becomes a staple in several minigames featured in later Resident Evil titles. Storywise, RE2 was a major ambitious leap from its predecessor, as it attempted to tell not one, but ''two'' interwoven stories by means of its double-disk system. Rather than simply having a Leon campaign and a Claire campaign, it has two of each, and the overall story told depends on the order you play in. Some story elements are common between the "A" and "B" scenarios - Mr. X only shows up to bother the B scenario character, and which bosses you fight depends on whether you're playing the A or B scenario. Other elements are more character specific: in the Claire A/Leon B story, Sherry Birkin becomes infected with the G-Virus and Leon has to try and cure her with the DEVIL Vaccine, whilst in the Leon A/Claire B story, this never happens, for example. ===2019 RE2Make=== After the 2002 release of the REmake to a thunderously positive reception, fans immediately began clamoring for Capcom to give a similar treatment to Resident Evil 2 (and, to a lesser extent, Resident Evil 3). Capcom... ignored them. Until 2015, when they finally declared they were going to make a RE2Make. And four years later, in 2019, the RE2make was launched and became a smash hit. Professional critics heaped praise on it for its incredible new graphical engine and the way it managed to walk the tightrope between being a true Survival Horror game and being accessible to the casual audience. Long-running fans lavished it with adoration for continuing to uphold the promise of RE7 that Resident Evil would return to its Survival Horror roots. Storywise, the RE2make is essentially a blend of both the Claire A and Leon A scenarios from the original RE2, focusing on each character's attempts to escape from the zombie infested city they unwittingly drove into alongside a secondary character; Sherry Birkin for Claire and Ada Wong for Leon. It preserves the broad strokes of the original story, but is more or less its own entity. Shifting from its predecessor's fixed camera angles and tank controls to the over-the-shoulder style popularized by RE4-6 and Revelations 1-2, RE2make sports an almost completely redesigned map to account for this. The combat system attempted to step up from RE7 but without going full RE6; whilst RE6's quickshots, voluntary melee system and omnidirectional dodging mechanics were dropped (as was the context sensitive melee of 4, 5, and the Revelations duology), the game brought back the self-defense items system from the 2002 REMake, and it was the first OTS game in the series to allow players to move and aim at the same time, which was considered revolutionary. Zombies and lickers were showered with praise for their graphical and mechanical redesign, whilst Mr. X is now a mutual threat for both protagonists and actively stalks them through the RPD, constantly patrolling until they give their position away with gunfire, fulfilling in acuity what Nemesis had convincingly faked in the original RE3. He's widely considered the highlight of the early game, and earned the game comparison's to Alien: Isolation, another well-received Survival Horror title from the late 2010s. However it has been rightfully received by fans and critics as a masterful return to horror, and unlike it's First Person cousin, the third person camera is featured. It has divisive elements, however, just like all games. Enemy variety catches a bit of flak; apart from zombies, zombie dogs, lickers and bosses, the only other enemies in the game are the Ivy Zombie (itself kind of controversial, because it replaced the original mutant plant monster with a plant-infested zombie) and a mook version of the G-Spawn boss - in defense of this change, the crows, spiders, enhanced lickers and giant moth boss didn't appear that frequently. The decision to go with a massive retool into an Over-The-Shoulder game instead of the more REmake-esque "graphical update" approach many fans expected is probably the biggest controversy. The story changes, most prominently the neutered "Second Run" scenario vs. the original A/B scenarios, also have been called lazy, since it results in issues if you try to put Main Game/2nd Run stories into a single narrative. Finally, there's the lack of music: whilst the game has a solid OST, it barely plays save for certain moments, largely restricted to cutscenes, and this bugs people because Resident Evil has a history of really solid atmospheric music. There are arguments in favor of the enforced silence, largely that it makes the game more realistic and that it builds up the feeling of dread, but as always, taste is subjective. That being said, when Mr. X's theme kicks in, you ''will'' shit bricks.
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