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=== [[Imperial Navy Cruiser|Cruiser]] === Cruisers are the bread and butter of the Imperial Navy. Much larger than escorts and light cruisers, but less rare than battleships, cruisers are what the Imperial Navy (and Chaos and Xenos) use to fight their campaigns across the stars. Thus far, all Imperial Cruisers have been shown to utilize the same hull-type: a squat armored prow in front, capable of mounting a prow-mounted weapon system, and a big bunch of engines in the back, with baroque and Gothic architecture in-between. Most cruisers can effectively be placed in four categories: *'''Basic:''' **'''Lunar:''' The Lunar. You've heard so much about it and now you want to know what makes it the standard Imperial Cruiser. First of all, it's one of the oldest designs still in use by the Imperium and is so easy to build that even less advanced worlds can produce them. They're quite versatile due to their weapons loadout (a balanced build of Macrobatteries, Lances and Torpedoes) and make up the backbone of Battlefleets throughout the entire Imperium. This is the cruiser against which all other cruisers are measured. **'''Emasculator:''' Considered a failure by the Imperium at large, Emasculators have the same basic load-out as the Lunar, but are keel-built, lacking the armored prow and replacing the torpedo tubes with more weapons batteries. This means they require different tactics to a Lunar, using their speed and longer ranged weapons to pound ships from a distance. As this fits with Chaos tactics more than Imperials. most of them ended up as traitors. [[/d/|The name Emasculator is due to them being seen mostly as Slaaneshi ships, their original name is unknown.]] The fact the Imperium keeps trying new ships built on the normally Chaos style hulls implies that usually it must work out just fine since otherwise it would have been banned by now. So, there are probably many cool looking keel-based Imperial ship classes floating around we'll never catch wind of ever. **'''Slaughter:''' A special type of Cruiser, the Slaughter-class has a more powerful drive called the Scartix Engine Coil, but lacks prow weapons. Armed with short ranged, but powerful lances and macrobatteries, the Slaughter is designed to get in close, blast away and retreat. Unfortunately, the Imperium can't build them anymore because one went traitor and destroyed the plans for the Scartix Coil. It is unknown if they were always called the Slaughter-class or were renamed when most went traitor. Considering the usual lack of intelligence in the Imperium's leadership, it was probably called something worse, like the "Traitor-class" or something and then the Imperium was shocked when they lived up to it. Really, would you be surprised if the Imperium did that? **'''Inferno:''' A earlier counterpart to the Carnage-class, carrying more lances in exchange for some Macrobatteries. Had the same difficulties as the Carnage and was mothballed, though a few went renegade beforehand. Rare example of the Imperium learning its lesson. Still too stupid to realize that using cheaper-after-a-few-centuries-than-manual-labor auto-loaders would've fixed the problem for both ships. *'''Lance-boat:''' **'''Gothic:''' Another variant of the Lunar Class, the Gothic is designed as a heavy Lance gunship. Due to the amount of Lance Weaponry it carries, it can easily deal with ships of its own size or larger but often does require an escort or a partner to strip enemy void shields first in order to use its own weaponry to the maximum effect. When supported and used correctly, Gothic Cruisers are the most efficient way to deal with enemy capital ships. *'''Ordnance-boat:''' **'''Dominator:''' A variant of the Lunar Class, the Dominator is designed primarily for planetary bombardment and assault. Not generally used in fleet actions even though it can provide support with its Nova Cannon when necessary. After one Dominator fucked over a Chaos Cruiser with said Nova Cannon during the Gothic War, the Navy took note and started making more Dominators. [[Awesome|Additionally, another Dominator came close to destroying the Terminus Est (''aka the toughest Battleship in the galaxy''), before being destroyed.]] The Dominator possesses the same armament as the Retribution-class battleship but lacks the range of one. This is fine, though, since it's meant to get close to the enemy like most Imperial ships anyway. Basically, if you get in range of this thing, ''you're going to die''. *** From Lexicanum 40K: "Captain Straden of the Depth of Fury defended the shrine world of Kathur to the death, and came very close to destroying the Death Guard ship Terminus Est. As it was, he and his crew vaporised several of its decks and destroyed scores of escort ships before finally succumbing. Ironically, no Imperial souls survived to tell the tale." **'''Tyrant:''' The Tyrant was originally intended as a stand-off vessel; it would stay at long range and bombard enemies from afar with superfired plasma weaponry. Unfortunately, due to design compromises where it mixed both short range and long range weaponry to save on power, it wasn't really deadly enough at long range to do its job. Therefore the Imperial Navy is trying to replace the short range weapons with ancient Long-range weaponry (that doesn't use a lot of power) recovered from Space Hulks or Renegade Ships. The Hull itself is a rather effective design and so the Tyrant has become very popular with Rogue Traders who generally replace all of the Plasma Weaponry in order to have more power available compared with other cruisers. **'''Relentless/Carnage:''' Another attempt at a fleet support ship with Plasma weapons, the Relentless ended up with technical difficulties and, when these were overcome, [[Heresy|most ships ended up turning traitor]] [[Fail|(including the lead ship of the class)]]. [[Tzeentch|This is theorised to be due to something wrong with the geometry of the ship's design]], as the Relentless-class is keel built, like most older ships (This also means the Relentless lacks an armored prow and torpedo tubes, carrying more plasma batteries instead). The tendency of these ships to turn to Chaos, along with changing tactics, led to the class being renamed the Carnage-class and mothballed in favor of the Tyrant-class, though their speed means they suit Chaos tactics famously. *'''Carrier:''' **'''Dictator:''' A Carrier retrofit of extremely damaged Lunar Class Cruisers. If a Lunar class has its lance weaponry destroyed, it's quicker, easier and cheaper to replace those with heavy launch bays for strike craft. This makes it quite versatile and able to deal with virtually all situations and interestingly enough, makes it more effective than the original Lunar Class at everything except fighting as a ship of the line. Unfortunately, the Lunar Class is designed for fighting as a ship of the line, so Admirals dislike Dictators; a shame since they can swat down escorts like flies. **'''Jupiter:''' A kitbashed design, converted from other classes of cruiser that have been heavily damaged in battle. By stripping out all the damaged components and replacing them with launch bays, you get a pretty sturdy carrier. Just don't let the enemy get anywhere near it. Apparently the Imperium doesn't build these normally at all, likely because they are absolutely shit at defending themselves from other Cruisers. **'''Devastation:''' Deviating from the standard Carrier design, the Devastation-class carries Lances instead of Macrobatteries. Mostly turned traitor or mothballed, as they lack armored prows and torpedos; and are keel-built. Chaos likes them, as they can pack them with mutants and sit back to spam assault boats and lances at anything that looks at them funny. *'''Other:''' Various other cruiser types exist, but are rarer. **'''Ambition:''' Custom-made Cruisers for the exceedingly affluent - it's the Rolls Royce of the Cruiser World. Most Rogue Trader ships are second-hand, battle-scarred, tired and worn ex-navy vessels but the Ambition is not. It's the only cruiser class that can be bought brand spanking new by Private parties in the Imperium and each one is unique and built to the customer's specifications. These exclusive ships, whilst still cruisers and deadly in their own right, are stately homes and status symbols. Some durability sacrifices have been made in order to make them the most opulent and luxurious ships on the market but for eccentric people like Rogue Traders, it's generally worth it. **'''Conquest-Class Star Galleon:''' Built for the very first Rogue Traders on the orders of the Emperor himself, the Star Galleon is an ancient and noble design. Whilst not considered heavily armed by modern standards, they're still formidable opponents and yet as specialist exploration vessels they are able to operate independently for many years and can transport greater quantities than other Cruisers. In effect, it's a cruiser fused with a transport and looks fucking amazing. **'''Murder:''' The predecessor to the Lunar. Differs by being keel-built, exchanging their torpedos for Lances and having more powerful macrobatteries. The majority that appear in modern 40k are Chaos-aligned, as the Imperials mothballed theirs in favor of the Lunar. A few carried lances as well as Macrobatteries, meaning they don't fit into any category. As with the Slaughter, it is unknown if Murder-class is their original name or they were renamed. **'''Cardinal:''' The black sheep of Imperial Cruisers. A ship that's plagued by its ancestors. The Cardinal-Class Heavy Cruiser is a class of Cruiser used by the Imperial Navy. Seeing as how this ship used the original template for the ill-fated Acheron Class, one can see why this class of ship proved a tad bit too controversial for the Imperial Navy. The failure of the Acherons and their supposed use of xenos technology has haunted the Cardinal Class and now only a handful of Imperial Navy fleets use the ageing ships in service. As its design was Great Crusade-era, the Cardinal lack the armored prow of its modern cousins and is more suited for long-range engagements.
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