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===Heroes=== *'''Inquisitor:''' A fairly strong hero with 4+ quality and 3+ defense, and he is incredibly versatile, with a fairly wide variety of guns. You can also buy up Psychic if you want to give yourself some casting and one of three special powers: Alien Hunter (Furious), Daemon Hunter (Enemies can't use Ambush within 18" of him) or Witch Hunter (Lets you reject a power or add +1 to blocking if you also bought Psychic). *'''Assassins:''' Assassins, as a whole, are the elite heroes. Each of them has a 2+ for both quality and defense and all of them come with Fast, Stealth and Strider so they're easily able to go wherever they need while Regeneration gives them another layer of protection. The trade off is that they're very expensive and are fixed to a specific role. Perhaps that role's all you'll need, but don't expect them to last outside of that. **'''Assault Assassin:''' Your prime choice if you only want to [[Rip and Tear]]. Furious makes sure that the charge is dangerous and Regeneration makes sure that your little killing engine can keep on trucking. In terms of weapons, you're short-ranged. The poison burst pistol is only 12" and deals Poison, while the energy gauntlet deals a much deadlier AP 1 Poison Rending flurry of attacks. Do not let this guy go alone under any circumstances. **'''Spy Assassin:''' Also a competent short-range and melee combatant, though armor will give you trouble. This is the only assassin with ambush, which gives you a strong mobility when determining where to set them up. Their poison shredder is also 12" but gives you 6 Poison Rending attacks while the poison blade also does Poison and Rending but only with 4 attacks. **'''Terror Assassin:''' A bit of an oddball among the assassins. Their ranged attack is a better range, but only to 18" and deals 3 AP 1 attacks. Their melee game is deadlier at solos and tough units though, being Rending and Deadly 3. Fear also makes sure that those that you can shift the tide a little further. **'''Sniper Assassin:''' All you need to know. Though their heavy rifle only fires once, that one shot has AP 2, Deadly 3 and Sniper, making any heroes afraid to be within range. Thanks to Scout, you can also make it to the ideal position as quickly as possible.
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