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==Tactics== The Dark Eldar put a lot of emphasis on lightning fast piratical raids; their vehicles are lightly armoured, but are the fastest available, allowing them to get in and out as quick as possible. They have a lot of units who prefer getting up close and personal, such as Wyches and Incubi, who put emphasis on causing as much pain as possible whilst still getting home in time for tea. This doesn't mean to say they don't have good ranged weaponry; their splinter rifles fire crystalized poison and their blast weapons fire dark matter, completely annihilating anything in their path. In short, all of their weapons are designed to fuck up everything they touch in the most extravagant and painful way possible. Fear, infiltration and sabotage are their main weapons, and usually their enemies don't know they are fighting the Dark Eldar until it's far too late. The Dark Eldar themselves despise a fair fight. They will use anything at their disposal, and no tactic is too underhanded, no ploy too despicable. They have no code of honor (save for the Incubi) and will do anything as long as they come out on top, which to them is coming away with as many slaves and stolen raw materials as possible. And when they do get home with their booty, they will open their finest wines, sit on thrones made of dead slaves, kick up their heels on living slaves being used as footrests (or just rape them) and twirl their metaphorical handlebar mustaches. Cue evil laugh.
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