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Codex - Zathian Avengers
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==Wargear== *'''Energy Shields''' - These provide the vehicle with a 5+ Invulnerable Save. *'''Flight Pack''' - Models with a Flight Pack are Jump Infantry and Very Bulky. Also, models with a Flight Pack may Swoop exactly like Flying Monstrous Creatures. Models Swooping with a Flight Pack gain the Relentless special rule. **'''Note''' - Only a model with an Armored Flightsuit or Skirmisher Armor may take a Flight Pack. *'''Force Shield''' - User may rerolls failed Invulnerable Saves, this shield occupies an arm. **'''Note''' - This ceases to function when in range of an active Myrkr Device. *'''Myrkr Device''' - May be used in active or passive mode. The player decides at the start of his movement phase which mode it will be in. **'''Passive Mode''' - Grants the wielder a +2 to Deny The Witch Rolls. **'''Active Mode''' - Grants the following: ***Psykers within 12β canβt activate any psychic powers or force weapons. ***The model and his/her unit canβt be affected by psychic powers, friendly or not. ***All Guardians within 12β lose the benefit of the Precognition and Greater Precognition special rules and are at -2 I and -1A. ***Tyranids within 12β lose the benefits of Synapse. ***Any Psychic effect that comes within 12β ceases to function. *'''Positional Relay''' - Grants the following: **Friendly units attempting to arrive by Deep Strike within 6β of a model with this special rule do not scatter. **When barrage weapons are being used by the controlling player, line of sight may be drawn from any model in their force with a Positional Relay. *'''Reinforced Shields''' - These provide the model a 4+ Invulnerable Save. *'''Vanguard Shield''' - All hits are at -1 AP (AP2 becomes AP3 and so on), this shield occupies an arm, all successful saves taken against Hammer of Wrath hits from this model must be rerolled
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