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=PC Stats= ==BECMI== In BECMI, like the other [[goblinoid]]s and iconic "[[humanoid]]s" ([[orc]]s, [[gnoll]]s, [[ogre]]s, [[troll]]s), bugbears appear as a racial class in "The Orcs of Thar". <div class="toccolours mw-collapsible mw-collapsed" style="100%"> Click "Expand" to see the stablock. <div class="mw-collapsible-content"> ::Bugbear Ability Modifiers: +1 Strength, +1 Constitution, -2 Wisdom ::Note: Like all Humanoids from "The Orcs of Thar", a Bugbear has racial ability score caps of 18 in all scores bar [[Intelligence]] and [[Wisdom]], which are capped at 16. ::Note: Like all Humanoids from "The Orcs of Thar", a Bugbear determines its [[Charisma]] score for interacting with [[human]]s and [[demihuman]]s by dividing its Charisma score by 3 (rounding down) and subtracting the result from 9. ::Bugbear Natural Armor Class: 8 {| class=wikitable !Bugbear's's level || XP Required || Bugbear's hit dice |- |Youngster||-2,400||d8+1 |- |Teenager||-1,200||2d8+1 |- |0||0||3d8+1 |- |1||2,400||4d8+2 |- |2||7,200||5d8+2 |- |3||16,600||- |- |4||35,600||6d8+2 |- |5||73,600||7d8+3 |- |6||147,600||8d8+3 |- |7||297,600||- |- |8||597,600||9d8+3 |- |9||897,600||+2 Hit Points |- |Subsequent||300,000||+2 Hit Points |} </div></div> ==AD&D== Bugbears are amongst the many races given a PC writeup for AD&D 2e in "The Complete Book of Humanoids". <div class="toccolours mw-collapsible mw-collapsed" style="100%"> Click "Expand" to see the stablock. <div class="mw-collapsible-content"> ::Ability Score Minimum/Maximum: Strength 8/18, Dexterity 8/17, Constitution 8/18, Intelligence 3/16, Wisdom 3/18, Charisma 3/14 ::Ability Score Adjustments: +1 Strength, -1 Intelligence, -1 Charisma ::Racial Class & Level Limits: [[Fighter]] 12, [[Cleric]] 8, [[Shaman]] 5, [[Witch Doctor]] 5, [[Thief]] 9 ::+3 Hit Points at 1st level. ::Infravision 60 feet ::Opponents suffer a -3 penalty to their surprise rolls against a bugbear. ::Bugbears take damage as if they were Large Creatures. ::Weapon Proficiencies: Throwing/Footman's Mace, Goblin Stick, Hand Axe, Morning Star, Great Club, Spear, Warhammer ::Nonweapon Proficiencies: Close-Quarter Fighting, Drinking, Eating, Hunting, Intimidation, Looting, Natural Fighting, Wild Fighting </div></div> ===3e=== In 3e, bugbears - like [[orc]]s and [[goblinoid]]s - had NPC stats right there in the original [[Monster Manual]], along with some guidelines in the DMG for converting them into a semi-homebrew playable race. Their first writeup as a proper, out-of-the-box playable race was in [[Forgotten Realms: Races of Faerun]]. They were also eventually adapted into a ''monster class''. <div class="toccolours mw-collapsible mw-collapsed" style="100%"> Click "Expand" to see the stablock. <div class="mw-collapsible-content"> ::+4 Strength, +2 Dexterity, +2 Constitution, –2 Charisma. ::Humanoid (goblinoid): Bugbears are humanoids with the goblinoid subtype. ::A bugbear’s base land speed is 30 feet. ::Darkvision out to 60 feet. ::Racial Hit Dice: A bugbear begins with three levels of humanoid, which provide 3d8 Hit Dice, a base attack bonus of +2, and base saving throw bonuses of Fort +1, Ref +3, and Will +1. ::Racial Skills: A bugbear’s humanoid levels give it skill points equal to 6 x (2 + Int modifier). Its class skills are Climb, Hide, Listen, Move Silently, Search, and Spot. ::Racial Feats: A bugbear’s humanoid levels give it two feats. ::+4 racial bonus on Move Silently checks. ::+3 natural armor bonus. ::Scent (Ex): A bugbear has a keen sense of smell. He can detect opponents within 30 feet given range (60 feet if the scent is upwind, 15 feet range if it is downwind) and may take a move-equivalent action to determine the direction of a scent. If an odor source is within 5 feet, the bugbear can pinpoint that source. Bugbears can use the scent ability to track an enemy by smell. ::Automatic Languages: Common, Goblin. ::[[Favored Class]]: [[Rogue]]. ::[[Level Adjustment]]: +1. If using the bugbear monster class, bugbears start out with the following traits: ::+2 Strength, –2 Charisma. ::Bugbear base land speed is 30 feet. ::Darkvision out to 60 feet. ::Automatic Languages: Common, Goblin. ::Favored Class: Bugbear. A bugbear may not take levels in any other class except bugbear until he has gained all four bugbear racial class levels. Bugbears usually take levels in [[rogue]] or [[fighter]] after this point. Class Skills: Climb, Hide, Listen, Move Silently, Search, Spot. {| class=wikitable !Bugbear Class Level || Hit Dice || Base Attack Bonus || Fort Save || Ref Save || Will Save || Skill Points || CR || Special |- |1st||1d8||+0||+0||+2||+0||(2 + Int mod) x 4||1||Feat, +1 natural armor, +2 Move Silently |- |2nd||2d8||+1||+0||+3||+0||2+ Int mod||1||+2 Con, scent 10 ft., +4 Move Silently |- |3rd||2d8||+1||+0||+3||+0||—||2||+2 Dex, +2 natural armor, scent 20 ft. |- |4th||3d8||+2||+1||+3||+1||2 + Int mod||2||Feat, +2 Str, +3 natural armor, scent 20 ft. |} </div></div> ==4es== 4e featured bugbear PC stats in the back of the first [[Monster Manual]], although unlike the [[Hobgoblin]] (which got a "semi-official" upgrade in [[Dragon Magazine]] #419) and the [[Goblin]] (which got an "official" upgrade in the Dungeon Survival Guide), they never made it beyond this stage. <div class="toccolours mw-collapsible mw-collapsed" style="100%"> Click "Expand" to see the stablock. <div class="mw-collapsible-content"> ::Ability Scores: +2 Strength, +2 Dexterity ::Size: Medium ::Speed: 6 squares (30 feet) ::Vision: Low-light ::Languages: Common, Goblin ::Skill Bonuses: +2 Intimidate, +2 Stealth ::Oversized: You may use weapons of your size or one size larger than you as if they were your size. ::Racial Power - Predatory Eye: 1/encounter, as a minor action, you can grant yourself +1d6 bonus damage per tier on a single attack against a target that you have combat advantage against. </div></div> ==5e== <div class="toccolours mw-collapsible mw-collapsed" style="100%"> Click "Expand" to see the stablock. <div class="mw-collapsible-content"> ::Ability Score Increase. Your Strength score increases by 2 and your Dexterity score increases by 1. ::Age. Bugbears reach adulthood at age 16 and live up to 80 years. ::Alignment: Bugbears endure a harsh existence that demands each of them to remain self-sufficient, even at the expense of their fellows. They tend to be chaotic evil. ::Size: Bugbears are between 6 and 8 feet tall and weigh between 250 and 350 pounds. Your size is Medium. ::Speed: Your base walking speed is 30 feet. ::Darkvision: You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray. ::Long Limbed: When you make a melee attack on your turn, your reach for it is 5 feet greater than normal. ::Powerful Build: You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. ::Sneaky: You are proficient in the Stealth skill. ::Surprise Attack: If you surprise a creature and hit it with an attack on your first turn in combat, the attack deals an extra 2d6 damage to it. You can use this trait only once per combat. ::Languages: You can speak, read, and write Common and Goblin. </div></div> ''Mordekainen's Monsters of the Multiverse'' would rewrite this race, replacing the stat boosts with the generic stat boosts introduced in every book following ''Tasha's Cauldron of Everything'', turning bugbears into Fey (including advantage to resisting the charmed condition) and letting them fit in places that would normally fit small creatures. ===How to play as [[/v/|Lanky Kong]] in D&D 5e=== * ''Step 1:'' Pick the bugbear race. * ''Step 2:'' Pick the fighter class. * ''Step 3:'' Take a glaive or other polearm as your starter weapon. * ''Step 4:'' At lv 3, pick the battlemaster archetype. * ''Step 5:'' Take the Lunging Attack Maneuver. Congratulations, you can now slap people from up to 20ft away. * ''Step 6 (optional):'' Become a town guard so you can make "Long Arm of the Law" puns.
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