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===Great Nations=== your bog standard subfaction list. We have six, and these versions are heavily trimmed down, but decent. ====Syar==== *'''Gleaming Brightness:''' All your {{AOSKeyword|Syar}} units get 2 Aetherquartz reserves instead of 1. With how powerful these boosts are, you'll definitely appreciate a second wave of these working without worry about Morale. Pair with a Cathallar to avoid a permanent -2 to your bravery. These guys will make your aetherquartz last much longer, and feel more impactful. <s>The meth lab workers among the Lumineth, hence their larger stash</s>. A Cathallar is pretty much a requirement in this army because otherwise your troops will have the bravery of most Skaven troops after blowing their reserves. ====Iliatha==== *'''Unity in Purpose:''' Two Vanari units can use Aetherquartz in the same phase rather than one. If you're a sucker for good 'ole High Elf aesthetic, then this is your choice, or if you wanna go for quantity rather than quality, though you're still going to be fairly elite. ====Zaitrec==== *'''Lambent Mystics:''' 1+ to cast, dispel and unbind for all wizards. The magic choice. Took a hit after the Twinstones were nerfed, but still nice buff that plays to Lumineth's magical strength. ====Ymetrica==== *'''Mountain Realm:''' Ignore up to -2 Rend for units in Mountain Stance, instead of -1. Alarith Stoneguard become Battleline. Obviously, this one is meant of Alarith units, so you should be going with a stoneguard, mountain spirit and stonemage army for this one. It remains very focused on using the Alarith, tanking blows and shoving around enemies. ====Alumnia==== *'''Claim the Field:''' {{AOSKeyword|Alumnia Vanari}} models that are B2B with at least two other models in their unit count as 2 models each when contesting an objective. The objective secured nation. Paired with the criteria needed for Shining Company, Alumnia makes your Vanari Wardens go from 'formidable line holders' to 'try and take this, I dare you'. Pretty useful when you expect to go up against either big target armies like Sons of Behemat, or objective-capping powerhouses like Chaos Warriors. ====Helon==== *'''Gale of Killing Shafts:''' All {{AOSKeyword|Helon}} missile units can get +1 attacks to their missile weapons, but can only target enemy units within 6" of themselves. Hurakan Windchargers become Battleline. You pick this one if you REALLY want to piss your opponent off. Giving you ranged units extra shots will drive them to want to bash your face in with a hammer. It's also great if you want to go with a Hurakan themed army.
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